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Discussion: Frontlines: Fuel of War / Frontlines - General Discussion - Stick a fork in it? - Originally Posted by lawndartleo That s kind of the whole issue... VOIP is in the
  1. #31

    Zoopy's Avatar

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    Re: Stick a fork in it?

    Quote Originally Posted by lawndartleo View Post
    That s kind of the whole issue... VOIP is in the engine. Why is it not in the game?
    VOIP was based off the Microsoft Live package from the Xbox 360 developer's kit. They can't port that to the PC.

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  3. #32

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    Re: Stick a fork in it?

    I can almost bet that KAOS wasn't the deciding factor about the release. They KNEW the PC version was released too early. I can almost bet THQ were the people pusing the deadline and not caring how craptastic the game shipped.

    I feel bad for KAOS because the projected completion dates didn't occur.

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  5. #33


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    Re: Stick a fork in it?

    Quote Originally Posted by Nero View Post
    Well, one thing I learned from FFOW is to trust previews a bit more, especially the ones that mention negative features about the release. I actually pre-ordered then cancelled then impulsively pre-ordered it again because I really wanted a new FPS team game to play to death... played to death (by frustration) within 15 hours basically because of all the obvious things like no voip, lack of local/dedicated servers, hackers, lag and all that.

    Patching those things up after release (especially 2 months+ post-release and still no fix) is too little too late to save this game from oblivion. If it had been released 6-12 months later working smoothly it could have been a popular PC game! Game publishers. Waiting for Age of Conan now... learnt my lesson, will wait for a few weeks post-release to see the reviews.
    I wanna refund. Worst game purchase ever.
    Long Live the 2nd BCT and 1st MIP

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  7. #34


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    Re: Stick a fork in it?

    Zoopy...

    Integrated voice communication on all platforms.
    ... from the UT Tech site.

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  9. #35


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    Re: Stick a fork in it?

    Quote Originally Posted by Jusb View Post
    I wanna refund. Worst game purchase ever.
    Where is my VOIP?? I so wanted this game to be a BF2142 killer.

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  11. #36

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    Re: Stick a fork in it?

    Quote Originally Posted by HgMaDHaTTeR View Post
    Where is my VOIP?? I so wanted this game to be a BF2142 killer.
    Yeah, you and the rest of us

    At this point, we've basically all just pre-ordered. Hopefully it will be good when it finally comes out.

    |TG-12th|WhiskeySix

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  13. #37

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    Re: Stick a fork in it?

    Quote Originally Posted by lawndartleo View Post
    Zoopy...

    ... from the UT Tech site.

    Just because there is a package that contains VOIP in the engine doesn't mean it can be toggled on and off. They still have to implement it for there game which would require serious recoding on how the servers run and other various changes. Since they made this game for the Xbox first and was ported to the PC they were able to use the Xbox Live development kit to handle pretty much all of the VOIP requirements and bandwidth allocations.

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  15. #38

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    Re: Stick a fork in it?

    right - plus they're not using vanilla VOIP - they want inter-squad voip, SL-to-SL voip, and proximity VOIP. none of that stuff works "out of the box"

    |TG-12th|WhiskeySix

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  17. #39


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    Re: Stick a fork in it?

    As nice as it would be to have a full featured VOIP system... is that realistic or should we just hope to get a basic feature set?

    I say "hope" because that is all I have left for this game.

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    Re: Stick a fork in it?

    http://community.kaosstudios.com/showthread.php?t=8567

    Quote Originally Posted by Kaos Mitch
    Due to the fact that the upcoming patch contains a substantial number of features and fixes, we have changed the number from 1.0.3 to 1.1.0. The patch is currently in testing and we should have more news soon.

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  21. #41


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    Re: Stick a fork in it?

    Yes, I have seen that. The question is and will reamin... how comprehensive is the patch. Aside from that, what kind of treats will they use to curry favor with a rather put off gamer base?

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  23. #42

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    Re: Stick a fork in it?

    until i can fly a jet and chopper with stick and talk to team mates this 11gb pig stays off my comp. it just wasted space and frustrated me. and don't get me started on the AT class shooting at choppers.. utter waste of time.

    i dunno i wanted to like this game but it feels like i'm still beta testing it after i beta tested it but the difference is i've forked out coin this time around.

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  25. #43

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    Re: Stick a fork in it?

    Quote Originally Posted by lawndartleo View Post
    COD4 is fun but the maps are a little bit too small and the game pace a little to frenetic. If you like close and fast, COD4 will suite you fine.
    Have you tried our HC S&D server? It's unlike 99% of the servers out there. It plays significantly slower than vanilla. It takes some getting used to, so give yourself some time to adapt.
    |TG|Melee
    Clear Eyes, Full Hearts, Can't Lose!

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  27. #44
    jex
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    Re: Stick a fork in it?

    Is this really just a voip issue that it's unpopular? It kind of begs the question as to why pre-voip games were popular. Is it more to do with the fact that it's on Xbox?
    Jex.


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  29. #45


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    Re: Stick a fork in it?

    VOIP I think was just kind of expected for MP, like you would expect in most current games. I think the fact that it shipped very buggy and most of the major issues are still there (1.1.0 is supposedly on the way soon and fixes a lot of stuff, although it doesn't add VOIP) hasn't helped. When one of the major problems is the server browser and you make it hard for people to get connected to a server, that pretty much kills your MP.

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