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| Frontlines - General Discussion Discuss the PC version of the Frontlines: Fuel of War game. |
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#16 (permalink) | |
![]() Join Date: Jul 2007
Location: Colorado Springs, CO, USA
Posts: 1,089
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Re: 1.1.0 Patch
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Now having said that...my bigger concern would be just competition for game time in general. We saw what happened with ET:QW and even BF2 FH2. People just don't have a lot of tolerance when there are so many other good titles to play. My fear would be that by the time KAOS gets Frontlines sorted out, there just isn't going to be many in the TG community willing to give it another go. Bernout |
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#17 (permalink) |
![]() Join Date: Oct 2007
Posts: 466
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Re: 1.1.0 Patch
As far as I know yes to both though information is a bit hard to come by OFP1 had both of those in a differnet kind of way. Also vehicles like 2142 & heavily modable like the first one ... least if you go by the information thats been relesed.
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#18 (permalink) |
![]() ![]() Join Date: Aug 2003
Location: Paterson, New Jersey
Age: 22
Posts: 2,160
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Re: 1.1.0 Patch
OFP2 being a tactical shooter is in the air still. I have yet to see anything showing that it will be as realistic as OFP and ArmA.
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#19 (permalink) |
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Join Date: Mar 2008
Posts: 101
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Re: 1.1.0 Patch
ARMA 2... we should hope. Problem is that it will be released for the platform monkeys, too (no offence to monkeys intended). I just can't see a complex simulation like ARMA being pulled off effectively on a box. A good shooter, absolutely... but a tactical simulation... I can't see it.
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#20 (permalink) | |
![]() Join Date: Oct 2007
Posts: 466
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Re: 1.1.0 Patch
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Theres a lot that still needs to be reveled but from what I have read on it already and the fact that it is based off OFP 1 it makeing me think this is gona be a real winner. |
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#21 (permalink) |
![]() Join Date: Jul 2005
Location: Dallas, TX
Age: 30
Posts: 2,251
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Re: 1.1.0 Patch
Wow, this shows that releasing a game 6 months too early can deliver it DOA as the group interested will move on to the latest and you will never get a critical mass of support that keeps this game viable.
Very disappointedly yours, S
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#22 (permalink) |
![]() ![]() Join Date: Jun 2007
Location: Minneapolis, MN
Posts: 92
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Re: 1.1.0 Patch
I agree as well, do it right, or don't do it at all. I've been playing a bit here and there, but get really frustrated when I can't yell at people... errr I mean coordinate some teamwork. Anyone who bought this game is watching this next patch as the last hope before they give up on it. VOIP Now! or don't even bother.
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#23 (permalink) |
![]() ![]() Join Date: Sep 2006
Location: The Gunshine State
Age: 27
Posts: 2,120
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Re: 1.1.0 Patch
I bought this game assuming the release PC version would be as good as the 360 demo. i was wrong. Simple things that worked great in the 360 demo are still not part of the PC release. This game has a lot of potential too.
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