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#1 (permalink) | |
![]() Join Date: Feb 2007
Location: Real life.
Age: 36
Posts: 4,208
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Troop formations: Bounding Overwatch
Bounding Overwatch is a troop movement technique that is highly effective in real life as well as some tactical shooter games. I think FFOW can be particularly well suited to these basic principles.
A short but useful blurb on bounding overwatch from wikipedia: Quote:
In general, the principle of bouding overwatch can be seen by the following high tech animated gif ![]() When each element reaches cover, they dig in and lay down covering fire for the other elements that are moving. That is the basic idea. Elements can be people or groups of people or vehicles. The basic premise is that while moving, you really can not fight back all that much. So get your teamates to cover you. Note that this is a movement technique not a pure attack formation. When you encounter resistance, everyone takes cover and works on clearing the way to your objective. At some point your SL may call out a diamond formation, or single file or wedge attack formation for a breach or something. But for moving as a squad from one CP to another, this is really how a good squad will be moving. The formation is not rigid, the fireteam should move as a single unit, with each element having reasonable freedom to pick thier cover and movement path within the confines of the squads objective. Once you get to the objective, a different formation may be used with each element of the fireteam taking cover in a back to back formation or any other number of loose groupings. fireteams that are working together can also make use of these techniques with one fireteam bounding with another. Classic infantry military formations seem like they would do well with ffow given the frontline dynamic. Formations are all about the chess match that goes on at the strategic level. Although good twitch skills are critical to your success on the battlefield, it is tactics and strategy that will turn a few rambo guns into an unstoppable fireteam. This kind of behavior is typically difficult to get with a random squad. Often you will find TG In house squads focusing on these kinds of movement techniques. If your squad leader calls out something to the effect of "we are going to leapfrog (or bound) to the northern CP" then you know that they are expecting you to move cover to cover. You should be spending about as much time behind cover as you are moving. Typically, there is only one or two elements of the fireteam moving at any time. The squad leader is usually at the rear of the formation and almost never leapfrogs to the front unless a nearby spawn point is available. Depending on the how organized your fire team is, you may want to try breaking up the movement into sub groups like is done in grouped alternate and successive bounds. For a video of how this can be used to clear a building, watch the some TG guys in action in 2142: http://www.cooperclan.org/TG/Boundin...20bounding.wmv
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I make friends. They're toys. My friends are toys. I make them. It's a hobby. Last edited by sc1ence; 03-08-2008 at 05:45 PM. |
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#3 (permalink) |
![]() Join Date: Feb 2007
Location: Real life.
Age: 36
Posts: 4,208
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Re: Troop formations: Bounding Overwatch
yes. 1 life elimination small fireteam drills. Those vids are about a year old now. I would love to get some good squad formation tactics on video for FFOW. Hopefully in the next week I can have something on video that shows how bounding can work in FFOW.
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I make friends. They're toys. My friends are toys. I make them. It's a hobby. |
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#4 (permalink) |
![]() Join Date: Aug 2004
Location: Naples, Florida USA
Age: 42
Posts: 3,725
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Re: Troop formations: Bounding Overwatch
just fyi...
Back when full spectrum warriors was released they had some nice tactical videos, i have them all at the bottom of this page: http://www.gettacticaldammit.com/squad_tactics.htm but heres the one related to this topic: if it helps. ![]() |
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#5 (permalink) |
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Join Date: Mar 2008
Posts: 61
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Re: Troop formations: Bounding Overwatch
Thanks for the videos, Magnum.
If you could get a video of bounding overwatch being used in an actual game of Frontlines against other players, that would be awesome, Science. Edit- Me and my squad actually used bounding overwatch today to move up on Memorial park on Gnaw. It worked pretty well! Last edited by Io Dragone; 03-09-2008 at 05:31 AM. |
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#6 (permalink) |
![]() Join Date: Dec 2005
Location: Inside the cake of AWESOMENESS
Posts: 4,283
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Re: Troop formations: Bounding Overwatch
I was talking to sc1ence about this on teamspeak, i can see for infantry a squad having 2 fireteams of two, alpha and beta. The leapfroggin all the time as standard movement policy
rule is alpha always move on the left and bravo on the right, to keep it simple so imagine streets, going down an alley alpha hold (implication is cover) bravo move forward bravo hold alpha move forward nice simple & tight communication to leapfrog two fireteams, this seems very workable to me
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