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#1 (permalink) | |
![]() Join Date: May 2006
Location: California
Posts: 2,087
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Star Trek Online News!
A release date is now known to the masses!
It's scheduled sometime to release after Duke Nukem Forever. http://www.warcry.com/articles/view/...line-Developer Quote:
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My sanity is not in question... It was a confirmed casualty some time ago. ![]() |TG|Tarenth Battlefield 2142 Mirra World of Warcraft Light, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to hide the bodies of the people I had to kill because they ticked me off. |
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#3 (permalink) |
![]() Join Date: Dec 2007
Location: Colorado
Posts: 434
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Re: Star Trek Online News!
I hate to be the nay-sayer, but honestly I was not looking forward to this MMO.
I'm a big enough MMO junky and Trek fan to where I would have to try it; however, I know full well that there are very high chances it would let me down. SW:G did the same. Big time.
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#4 (permalink) |
![]() Join Date: Aug 2004
Location: Hollywood, FL
Age: 31
Posts: 1,687
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Re: Star Trek Online News!
update:
http://www.w00tstudios.net/index.php...d=91&Itemid=20 This is good news. Cryptic is a good studio. Also, since the code didnt get transferred we can look fwd. to a new direction with the game. Hopefully, they'll axe the artwork as well.
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#5 (permalink) |
![]() Join Date: May 2006
Location: California
Posts: 2,087
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Re: Star Trek Online News!
Its more a rumor really. The newbite you have says that Cryptic is looking into picking up P2 employees and did not comment on if they actually recieved the STO license.
They're also working on Marvel Universe right now so the two might not be compatible.
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My sanity is not in question... It was a confirmed casualty some time ago. ![]() |TG|Tarenth Battlefield 2142 Mirra World of Warcraft Light, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to hide the bodies of the people I had to kill because they ticked me off. |
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#6 (permalink) |
![]() Join Date: Nov 2007
Location: Albany, NY
Posts: 741
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Re: Star Trek Online News!
I played TrekMUSHes for a VERY long time (all through high school, basically) and I have to say, I really don't think a graphical interface could accurately convey and make possible the role-playing necessary for the Trek universe.
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#7 (permalink) |
![]() Join Date: May 2006
Location: California
Posts: 2,087
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Re: Star Trek Online News!
Mmm...TrekMUSHes and MUDs are so very interesting. Nothing beats playing the 3rd Engineering officer incharge of overseeeing the warp manifolds in the aft section of the ship just so you can relay that information to the Chief Engineer who relays that to the operations on the bridge. Or being the ship's doctor monitoring environmental conditions and biometrics from the sick bay half hoping and dreading someone coming to visit you with an injury. ^_^
I think the main problem with a STO game would be that there will be too many heroes and not enough extras. Just like how SWGs refused to open with Jedi being an option and only later seemed to add it as a fanservice. If everyone was a Jedi (or in STO's case a Starship Captain) it would lose the prestige attached to such a position that made it so cool in the first place. If you're hardcore enough to play with text only as a crewmember then you'll get turned off by every other person in the world having their own starship as a captain.
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My sanity is not in question... It was a confirmed casualty some time ago. ![]() |TG|Tarenth Battlefield 2142 Mirra World of Warcraft Light, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to hide the bodies of the people I had to kill because they ticked me off. |
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