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06-28-2008, 03:24 PM #16
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Re: Diablo 3 is official.
Funny that best games ever made were all considered that in spite of loads of bugs, glitches, and unfinished content. I'm not saying bugs make a game good, but just because a game has very few bugs doesn't make it in any way, shape, or form, a good GAME.
Funny. I tried to play through Diablo 2 for the first time about six months ago. I uninstalled it after a few hours of tedious, ADD-inspired insipid gameplay. I tried to play through Starcraft's campaign about two months ago. I uninstalled it halfway through the Terran campaign when I realized it was nothing but a string of "kill the big AI base with your base" maps over and over with nothing exciting to differentiate any of them. I tried to play Warcraft 3 a little over a year and a half ago, and quit just shy of the end, tired of the inane, heavy-handed rock-paper-scissors design that must've taken a whole of thirty seconds to conspire.they're lasting, and, most importantly, they're fun.
I saw Starcraft 2's gameplay videos, and all I see are direct rip-offs of other games, or patently absurd ideas that reflect the 'artistic' minds that somehow steer their Titanic around massive icebergs - I'm looking at you, drop-down supply depots.
If you guys call this **** fun, I wonder if anyone's making games for people like me any more, who actually expect something new out of my gaming...
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06-28-2008, 04:04 PM #17
Re: Diablo 3 is official.
Can you name something new that hasn't been done at least a dozen times. The video gaming industry is always full of repeats, not only in game play but story as well.
I really shouldn't show my Diablo addicted friends this or he would explode from sheer anticipation.Former Cutthroat, established Merc.
Pain is Inevitable, Suffering is Optional.
When you can't run anymore, you crawl and when you can't do that, you find someone to carry you.





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06-28-2008, 04:15 PM #18
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06-28-2008, 04:18 PM #19
Re: Diablo 3 is official.
I think the key to Starcraft was its simplicity. The optimal build order is easy to memorize and it's fast-paced to play. Also, the different styles to each faction lend an illusion of complexity (which there really isn't, they're just three representations of ways to win).
The only thing I hold against SC is the absolutely shameless rip-off of Warhammer 40k IPs. The Zerg are almost a unit-for-unit rip from W40K's Tyranids (in looks and function). The Terrans are basically Space Marines. You could put the Protoss in with the Chaos play-style... well, maybe the Eldar. No... nah, ok. I guess the Protoss are sort of unique.
Diablo 3... *shrugs* I'll probably skip it. It won't be anything new, and I have other games and interests and real life matters to devote my time to. Sorry for dissenting from the buzz in the thread, though. Hope you all enjoy the game.
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Blah blah blah.
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06-28-2008, 04:29 PM #20
Re: Diablo 3 is official.
Whether or not Uranium would supply "gems of perfection" does not discredit his original point about Blizzard.
Uranium's slamming Blizzard for their magical ability to crank out an IP and cycle it through multiple sequels without much variance. World of Warcraft is the only new deal they've created in a while, and that's a few years old already.
Starcraft 3 is being hailed as the Second Coming in certain countries and with fans around the world even though it looks to be a graphical update to the second game (sort of like an fancy expansion pack). Diablo 3 looks to be a bit of the same.
However, if the fans scoop it up (SC3 or D3) then perhaps Blizzard was right to not do anything. It's just funny to see such an uproar over a game that is - content-wise - the same as a game that was basically released... what is it? 10 years ago? Same game, just a graphical update. Numerous RTS (Dawn of War, CoH, World in Conflict) has evolved the genre beyond and past what Starcraft gave.--------------------------------------------------------------------------------
Blah blah blah.
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06-28-2008, 04:29 PM #21
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Re: Diablo 3 is official.
It doesn't take a lot to pass up what qualifies as 'new content' by Blizzard standards. Their games are damn-near complete copy-pastes of entire pieces of other games, or even their own. Their art styles are even merging into one generic cartoony mush.
You want a good example of progress through sequels, compare Tribes 1 to Tribes 2.
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06-28-2008, 04:52 PM #22
Re: Diablo 3 is official.
|TG-9th| TheFatKidDeath
"Born to Party, Forced to Work."
http://www.theonion.com/content/node/55640 - Check me out on The Onion
http://www.theonion.com/content/vide...ssfully_avoids - I'm on the local news!
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06-28-2008, 05:07 PM #23
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Re: Diablo 3 is official.
Well, most people don't give SC1 the credit it deserves for its asymmetrical balance. Almost all RTS' to date have direct unit equivalencies (Faction A tank is used mostly like faction B's tank, even if it costs less and shoots worse) while SC1 didn't have any real direct racial parallels. They play completely differently. One reason I prefer to play SC1 to WC3 is that WC3 goes back to the prevalent unit equivalencies. Each race has what amounts to the same siege engine, even if they do have variation in cost and effectiveness. Each starting infantry (NE archers being the exception, and they're only just switched with every other races' second unit) fulfills the same early role. Compare that to zealots and zerglings. While they initially seem analogous (melee early infantry) their use is completely different.
(Incidentally, what singleplayer RTS isn't "kill the AI base" over and over again? Starcraft had excellent interior missions and several interesting variations in levels that kept them from being "do x repeatedly.)
Care to name the ones you think are the "best games ever made?" Most people I know rank Starcraft up there, especially if you restrict your comments to the RTS genre. I can't think of any other game that still has as many players ten years after release. I'll go out on a limb and say that SC1 is still the best RTS available with CoH coming in a close second. Its certainly the only one I'll still play regularly with friends.Funny that best games ever made were all considered that in spite of loads of bugs, glitches, and unfinished content. I'm not saying bugs make a game good, but just because a game has very few bugs doesn't make it in any way, shape, or form, a good GAME.
I do like how you claim that SC1 did nothing new for the genre besides the advent of Battle.net, CD keys, three uniquely and differently balanced races, a powerful custom map editor, and a fairly good story. Several of those are innovations that changed the entire face of online RTS gaming, but apparently, those aren't innovative and are carbon-copies of existing products. Since then, the main change in RTS gaming I can think of are the level-up heroes (hey, that's a Blizzard idea too!), squads, and control points. Relic deserves a lot of credit for those last two. I'll not deny that CoH was innovative and unique. Most features in RTSs are standard features because Blizzard made such a comprehensive and incredible game that companies were forced to use them or receive poor comparisons.
WH40k's Space Marines are very similar to Heinlein's MI. The thing that differentiates the SMs from the MI are the religious aspects and the genetic modification, neither of which feature in Starcraft at all. Further, the SMs are exceedingly powerful, something nobody would ever call a SC Marine. Saying "men in powered armor with rifles came from WH40K" is ignorant at best. Zerg...that's a little bit less defined, but "giant insectiod aliens who absorb genetic material for their own uses" have been around in science fiction for a while too.The only thing I hold against SC is the absolutely shameless rip-off of Warhammer 40k IPs. The Zerg are almost a unit-for-unit rip from W40K's Tyranids (in looks and function). The Terrans are basically Space Marines. You could put the Protoss in with the Chaos play-style... well, maybe the Eldar. No... nah, ok. I guess the Protoss are sort of unique.
edit: Sorry for the Starcraft derail.
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06-28-2008, 05:24 PM #24
Re: Diablo 3 is official.
Uranium, drop the subject. We understand you're not especially enamored with the Diablo franchise, but that does not legitimize crashing the party of those who are rejoicing to the news.
GOD IS DEAD. THE N00BS TEAMKILLED HIM.
Titan specialist!
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06-28-2008, 05:47 PM #25
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06-28-2008, 05:56 PM #26
Re: Diablo 3 is official.
The good news is that you won't have to sell your soul to Satan for the game. It will likely be 49.95.
"I've been working since I was sixteen. I fought in two wars. Hell, I've killed people. I'm not saying that I didn't enjoy it..."
-- Red Forman
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06-28-2008, 06:14 PM #27
Re: Diablo 3 is official.
I must say, I'm somewhat with Uranium with his comments; even though I'm still excited. Most of Blizz's content are simply redux of either their own stuff or others. (note my comment about Diablo = Gauntlet)
All game designers just give into the fact that Blizzard just plain devs games better, no matter what the design... money, polish, and implementation. That's it.
I'm somewhat excited about Diablo 3, but only because of the new graphics engine - which will enable us to do was more with Diablo than ever before (like interact with the environment, cool particle effects, and swarms of mobs). What I'm HOPING with the game design, is that they add some more elements from other genres/games... because frankly, vanilla Diablo gets pretty old after a while.
They need some stuff from NWN, Guild Wars, Hellgate, and Ultima... THEN, they'll truly have my attention (and the attention of many others). Obviously, much of this is dependent on the multiplayer design.
Point is, we need more groundbreaking games. Part of what's wrong with PC gaming is that's it's pretty stagnant right now due to incompentent, uncreative dev teams and greedy pubbys. In reality, the only true bright spot on the horizon PC-wise is Spore... down the road, KotRO. And that's it. That's pretty sad IMO. I can rail off a million games with groundbreaking design, but simply lack the polish and money of a AAA title... which is also sad.
Regardless, unless Blizz shows me something new with SC2 (which doesnt look like it will) and D3, then they'll just end up shelf games after a week or less... ala Bioshock. Hopefully, they'll have demos.
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06-28-2008, 06:25 PM #28
Re: Diablo 3 is official.
do you know how many people are crazy about diablo? This game will do INSANELY good no matter if its done before or what...it doesnt matter...majority of gamers like more of the same but with better graphics, myself included, which is why its going to great. Im usre blizzard knows this and if they changed D3 into something totally different they would lose soooo many of the TRUE diablo fans.
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06-28-2008, 06:57 PM #29
Re: Diablo 3 is official.
Fast paced, blood shedding, loot picking over and over again is my favorite! Always loved the randomization, hardcore, and the amount of loots and creating characters that weren't suppose to be played like that!.... Do wonder if the days of the Hammerdin are back!
Really looking forward to D3, hope they have some new stuff but don't slow down the fighting like all these other RPGs, if I have press 1-9 to fight, hell with that though. I'll put my money on it that it'll rock! Diablo with better graphics and sound got me first!
Hadouken!!! (>*.*)> ==> ==> ==> ^(X.X)^



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06-28-2008, 08:08 PM #30
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