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01-19-2009, 06:18 PM #16
Re: so called "bunny hopping"
what I have never understood in designing a game, is why the developers come up with a simple fix of, if your jumping you can fire but your actual chances of hitting 1 in 1000. This would seem to fix alot of the issues aside from the hitbox issues.
|TG-IRR|
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01-20-2009, 08:22 AM #17
Re: so called "bunny hopping"
From now on I will never "Crack Jump" or "Bunny Hop" for me if you see me leave the ground I am just doing a little Parkour/Free running...


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01-22-2009, 03:02 PM #18
Re: so called "bunny hopping"
Bunnyhopping is jumping to avoid fire - be it in a firefight or jumping around corners etc.
The only time you should ever need to jump is to navigate obsticles, in nearly every game.
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01-28-2009, 01:20 PM #19
Re: so called "bunny hopping"
I find myself doing it even when it makes no sense, like in WoW PvP. I think part of it is the belief that the software has locked up and jumping is a way to tell if Comcast is about to DC me again. (Like they do at every critical moment.)
Dude, seriously, WHAT handkerchief?
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