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07-14-2009, 04:10 PM
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#46 (permalink)
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Join Date: Jan 2006
Location: United states, TN
Age: 37
Posts: 3,072
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Re: Favorite mech game ofall time
Mechwarrior 4 is going to be available for free here:
http://battletech.catalystgamelabs.com/
I believe this is a promo for the new mech game.
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07-14-2009, 04:16 PM
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#47 (permalink)
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Join Date: Oct 2008
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Re: Favorite mech game ofall time
Gonna take a few weeks for it to be ready though.
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07-14-2009, 09:06 PM
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#48 (permalink)
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Join Date: Jul 2009
Location: Cape Cod, MA, USA
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Re: Favorite mech game ofall time
Mechwarrior 2 was my favorite. I love the clans, and clan tech.
Loved playing in a clan on Mplayer, and fighting over planets and systems through a website based campaign. Taking on your superiors to advance in rank, fighting other clans for possession of planets, etc etc.
It was also nice to follow a rank based system where you could only take mechs whose tonnage was equal to or lighter than your rank.
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07-25-2009, 08:14 PM
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#49 (permalink)
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Join Date: Nov 2007
Posts: 40
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Favorite mech game of all time
Quote:
Originally Posted by Captainglitter
Nah, MW4 was to arcadey for me. MW2 was the best. They should make a graphical remake of it. Such a shame they went out of business though.
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Mech Warrior 2 definatly but Mech Warrior 4/Vengance with the Black Knight Expantion was good too...
But hold on to your Jump Jets Mech Fans... There is a new version coming out 
Links:
MechWarriors Reveal Trailer
Article on new MechWarriors
Excerpt from interview that really sounds great...
Quote:
Russ Bullock:
I think that the persistence level that we'd like to have, on just simple terms, is if you look at Call of Duty 4 and just how immensely popular the multiplayer is with that experience based persistent aspect of your character. It's one of those things that the bells go off in your head and you say, "MechWarrior is just absolutely perfect for something like that." We talked a lot about how we would do that, whether it would be starting with the small mechs and building your way up and that idea had some traction, but that got changed as we thought well, "Some people might want to start in a heavier mech." You don't want to make them go all the way up there. So that's how we got to what Jordan mentioned earlier, where we want the player to become very specialized in the mech of their choice.
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Last edited by Slaughter; 07-25-2009 at 08:47 PM.
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08-07-2009, 03:51 PM
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#50 (permalink)
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Join Date: Aug 2009
Location: Brampton, Ontario, Canada
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Re: Favorite mech game ofall time
Quote:
Originally Posted by Kerostasis
Besides that, I had an old DOS game called battledrome or something like that where you challenged other mech pilots to arena matches. The goal was to make money (to buy better mechs and guns) and improve your league ranking (which would unlock the bigger size-classes of mechs). If you lost a match, the game wasn't over, but you had to pay money to repair your mech before signing up for your next match -- and the game would auto-save at the end of the fight to prevent you from just re-trying. If you ran out of money for repairs, you lost, and if you got your league ranking to #1, you won. That was a pretty fun game too.
Edit: Found it, it was Battledrome, from the same people who made Earthsiege. Apparently it was designed to be played as a multiplayer game, but I didn't know anyone else who owned the game, so I just played singleplayer mode. 
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I've been looking for this game forever!!!!!! anyone who can find a copy for me is a god
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08-07-2009, 08:17 PM
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#51 (permalink)
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Join Date: Aug 2005
Location: San Pablo, California
Age: 49
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Re: Favorite mech game ofall time
Interesting. Looks like it came from Sierra/Dynamix, the same people who brought us the Tribes 1 and 2 series:
http://www.classic-pc-games.com/pc/a...ttledrome.html
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08-11-2009, 02:50 PM
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#52 (permalink)
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Join Date: Aug 2009
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Re: Favorite mech game ofall time
Mechwarrior 4's primary achievement was 'standardizing' mech design. The 'weight is your only limit' part of previous games was silly and unrealistic. You could strap PPCs to your legs, for christ's sake.
All the battlemechs had roles, were designed with uses in mind (for example, the Catapult is a 65 ton missile platform. Over half of its chassis were two missile pods... you're not exactly going to find it easy to jury-rig an autocannon in their place).
The story was pretty lame (and the voice acting was horrible), but the method of upgrading mechs was the best in the series.
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