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08-02-2004, 03:32 PM #1
Real McCoy DOOM 3 Screenies!
http://forums.tacticalgamer.com/show...4&postcount=19
This game kicks ass!
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08-02-2004, 04:13 PM #2
Re: Real McCoy DOOM 3 Screenies!
Guess geocities doesn't want to spit anymore 'cuz I'm over the limit already... sorry, check back later.
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08-02-2004, 04:55 PM #3
Re: Real McCoy DOOM 3 Screenies!
Brown, with some extra red. Looks like an id game to me.
I'm just waiting for the licensing of the engine.
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08-02-2004, 05:23 PM #4
Re: Real McCoy DOOM 3 Screenies!
The physics of the engine seem to be really cool, the kind of animations that UT2 was so highly touting, model movement and stuff. I'm ordering a new PC in the next week or two, screw it...
Originally Posted by TheFeniX
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08-04-2004, 02:17 AM #5
Re: Real McCoy DOOM 3 Screenies!
everyone uses ragdoll physics now...
after playing painkiller, it's physics engine seemed a lot more.... fun than doom3's
if they use the same physics engine, then i'm clearly just imagining things, but doom3 doesn't really have that compelling of a physics engine. although i am glad that doors do crush bodies after several tries ;p too bad the gibs suck ass, they're like half-life gibs.
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