![]() |


|
|||||||
| General Discussion This forum is for any type of conversation that really isn't specialized enough to belong in any of the other forums. |
![]() |
|
|
Thread Tools |
|
|
#1 (permalink) |
![]() Join Date: Aug 2004
Location: Hollywood, FL
Age: 31
Posts: 1,882
|
Dynamic Campaigns in Warhammer
I just read that the new Warhammer: Mark of Chaos will have yes,
MULTIPLAYER COOP DYNAMIC CAMPAIGNS. Release is slated for Nov. 14th. I think until World in Conflict arrives this game might be just what TG needs in the RTS department. It also comes with a map editor I'm told. Only problem with is of course... computer power and bandwidth. Every Falcon player knows of this and MoC looks like a serious resource hog. The graphics are better then the Total War series but with much more action as well. Total War put my puter on its knees with 4 players. Anways, just wanted to throw this game out there. I've been avoiding RTS for lack of truly coop play. I love Warhammer and MoC seems to be tackling the coop issue so it's definitely something I'll probably try. FYI: Demo releases tomorrow
__________________
|
|
|
|
|
|
#2 (permalink) |
|
Join Date: Aug 2005
Location: Seattle, WA
Age: 19
Posts: 1,776
|
Re: Dynamic Campaigns in Warhammer
Pretty sweet. I hope they let you save your progress; there's no way you could ever make it through a whole single player campaign with 3 friends unless you all have no life. Supreme Commander's supposed to have coop, but that's just going to be skirmishing against the AI, I think.
__________________
|TG-Irr|TychoCelchuuu
|
|
|
|
| Sponsored links | |
|
|
|
|
|
#3 (permalink) |
![]() Join Date: Aug 2004
Location: Hollywood, FL
Age: 31
Posts: 1,882
|
Re: Dynamic Campaigns in Warhammer
Yah, as far as I know there have NEVER been any Coop Dynamic Campaign RTS. Nearly every RTS has coop skirmishes mind you.
I think it's safe to assume u can pause and resume the campaign later, etc. though. I'm real interested in how they're going to actually implement this. If I had to guess it'll basically be a set amount of armies per campaign and they can be manned by AI or players, friendly or unfriendly. What's cool is, if you're a tru tabletop wargamer this will almost feel a lot like that because you rarely "skirmish" such things and many times you're on teams. Hopefully I'll get a taste tomorrow as I'm slated to get the demo.
__________________
|
|
|
|
| Sponsored links | |
|
|
|
![]() |
| Bookmarks |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Dynamic AI creator released... | Magnum50 | Operation Flashpoint - Tactics, Missions and Mod Discussions | 0 | 12-10-2005 03:36 PM |
| Dynamic Campaign on Server #2 | Apophis | Operation Flashpoint - General Discussion | 23 | 09-06-2005 10:34 AM |
| Campaigns in BF2: A thought | duckilama | Battlefield 2 - Map & Mod Development | 15 | 08-18-2005 04:57 PM |

