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View Poll Results: Which is the better control system for a FPS?

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  • PC, with a mouse and keyboard

    49 100.00%
  • Console, with a console gamepad

    0 0%
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Discussion: General Forums / General Discussion - What would you think the better control? - NP, I thought it kinda funny, the diehards defending the mouse... I was that way
  1. #16

    Magnum50's Avatar

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    Re: What would you think the better control?

    NP, I thought it kinda funny, the diehards defending the mouse... I was that way 1 month ago, really... I was being sarcastic in my response, came out wrong.
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  3. #17


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    Re: What would you think the better control?

    Quote Originally Posted by Magnum50 View Post
    NP, I thought it kinda funny, the diehards defending the mouse... I was that way 1 month ago, really... I was being sarcastic in my response, came out wrong.
    Hm, are you being sarcastic here too? Seriously, I can't tell. I'll just reply assuming that you aren't. If you are, disregard my reply.

    Why do you label those who think the mouse and keyboard is more optimal than a gamepad for first person shooters 'diehards'? A diehard, as I understand it, is someone to stubbornly clings to apparently hopeless or outdated causes or ideas. You even seem to understand it this way when you say, "I was that way 1 month ago," implying that you now clearly see that the mouse and keyboard are inferior input devices for first person shooters and that anyone but a diehard should also clearly see this. But, that doesn't seem to be the case with people who think the mouse and keyboard gives one more precise control in a first person shooter. In what sense is the mouse, as an input device for a first person shooter, hopeless or outdated? Are developers going to stop making first person shooters for the PC in the near future? There aren't any diehards here, because the mouse/keyboard input device for first person shooters isn't a hopeless or outdated idea.

    In your other thread, you basically compared the in game performance (kills, number of shots, etc...) between the console version and the PC version. Since you did better in terms of kills in the console version, you seemed to conclude that the gamepad was superior. Afterall, more kills must mean better control over your in game character right?

    But, I think those that have responded to that thread already pointed out that console games give you a handicap in terms of registering hits. At least, there's reason to find out if the software is programmed to give you a handicap when you're using a gamepad. An interesting question is whether the PC version gives you a handicap when it detects that you're using a gamepad. But you gave us evidence that it does when you said that you would register hits while playing with the gamepad so long as your target was in the general circle, where the mouse would only register hits when the center dot of the general circle was on the target. That's evidence that the software is giving you a handicap when you're using a gamepad.

    But, here's an analogy if the software does give a handicap to gamepad users:

    Kobe Bryant makes about 83% of his free throws during NBA games. The diameter of the rim is 18". Now, suppose I can make 95% of my free throws on a 30" rim. Does that mean I'm a better free throw shooter than Kobe? Does it mean that I have better shooting mechanics, and better control over the ball than Kobe? No. I've got a handicap. I'm shooting at a larger target, which gives me a lot more leeway for mistakes than the target Kobe is shooting at. But, your conclusion, if we reason parallel to yours in the other post would be that I am better. I perform better than Kobe. I think it's clear in the basketball case that my shooting a higher percentage than Kobe isn't any indication that I perform better than kobe.

    So, while doing better in the console version statistically doesn't show that the mouse and keyboard is superior, it certainly doesn't show that the gamepad is superior. I think, however, if there is a handicap on console vertions and not PC versions, it lends evidence to the thought that the mouse and keyboard is a superior input device for first person shooters, in terms of control, over the gamepad.
    Last edited by sordavie; 12-24-2006 at 09:12 AM. Reason: typo?

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  5. #18

    Santa's Avatar

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    Re: What would you think the better control?

    Isn't TG kind of a biased audience for this poll? I always poke fun at my brother for using console controllers for FPS.

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  7. #19

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    Re: What would you think the better control?

    i absolutely cannot play a FPS on a console... the closest to it was probably doom for SNES ( that totally doesnt count.. u have 1-d of aiming.. not 3)
    also.. goldeneye fro N64 was pretty 'hold-my-hand-i-cant-play-FPS-on-gamepad'-esque

    edit: i was gonna go against the grain and vote consoles are easier.. but i dont wanna throw off the results =P
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  9. #20

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    Re: What would you think the better control?

    The most difficult part of console FPS control for me, is xyz movement. Perspective movement is easy for me. Over time you will learn the precise amount of pressure needed on a stick to accomplish the same thing. That is, if you give yourself the time.

    I tried playing RESISTANCE: Fall of Man this weekend, I had a terribly difficult time.

    Then again, the last FPS game I played on a console WAS goldeneye for the N64. Since then, almost all my gaming had been done on a PC.

    It's a sense of comfort people have with their keyboards and mice I think, that is foreign with a controller.
    How many people can swap their mice and keyboard hands and jump into a FPS without any trouble whatsoever.

    Here's another question. When you aren't doing anything on your computer, be it at home, or work... When you're surfing the web, anything. Where are your hands located?

    I'll tell you where mine are: Exactly as if I were playing a FPS. Left hand on wasd and right hand on mouse. (nope, not home row like I was taught in school)

    I find it rather amusing actually. It works better for me to simply be on a computer like that.

    The capability is all there with a controller, It's implemented fine, it's mostly just us PC FPSers that dislike it. I know people who are able to play FPS games with solely the keyboard. With trackball mice, with those little "nubs" found on many laptops. It's more what you're comfortable with than which is 'better' overall.
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