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| General Discussion This forum is for any type of conversation that really isn't specialized enough to belong in any of the other forums. |
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#4 (permalink) |
![]() ![]() Join Date: Mar 2006
Location: Miami Beach
Age: 29
Posts: 898
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Re: banned
http://www.tacticalgamer.com/battlef...rver-read.html
http://www.tacticalgamer.com/battlef...ncements-sops/
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#5 (permalink) |
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Join Date: Jun 2005
Location: In my wifes house......if she says i can
Age: 25
Posts: 8,639
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Re: banned
you guys make it way to easy. Let them search for it, they need to read those rules anyways, so if they search for it maybe the just might read them all. As required
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that sounds like a good idea trooper. -Vulcan |
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#7 (permalink) |
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Join Date: Jun 2005
Location: In my wifes house......if she says i can
Age: 25
Posts: 8,639
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Re: banned
i know ....but how many people actually look there when i post in these threads? Im sure not half
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that sounds like a good idea trooper. -Vulcan |
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#8 (permalink) |
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Join Date: Jun 2005
Location: Austin, TX
Age: 33
Posts: 4,322
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Re: banned
With people like this having their first contact in a TG forum, I'm not sure a "go find it" without linkage (or even pointing out the link's in your sig) is the best first impression we want to generate.
It's a pretty dense site; let's try to steer new people in the right direction if they're honestly looking to resolve an issue.
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-F- Beatnik
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#9 (permalink) |
![]() ![]() ![]() ![]() Join Date: Oct 2003
Location: Fort Mill, SC
Age: 33
Posts: 9,833
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Re: banned
Let's be constructive here folks and point folks to where they can find the information. If you don't have anything constructive to say, then don't say anything at all. As Beatnik mentioned, the TG site can be pretty overwhelming to some folks and not everyone is familiar with the use of forums or how we've organized them.
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| My MapsGaming Videos by Tactical Gamers Fear the Frog! | Kill the Frog! | An Inconvenient Truth "Support game play in a near-simulation environment. Where the focus of play would not be solely on doing what it takes to win, but doing so utilizing real-world combat strategy and tactics rather than leveraging exploits provided to players by the design of the game engine, regardless of the level of advantage, if any, it gives over the opposing team." -- Tactical Gamer Primer |
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