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#76 (permalink) |
![]() ![]() ![]() ![]() ![]() Join Date: May 2003
Location: MD, USA
Age: 29
Posts: 5,722
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Re: desktop tower defense
Man. The survivor challenge is rough times. I made it to the mid 30s and then bit it. Hard.
__________________
![]() NS Game Officer. TF2 Admin. BF2 Admin / Scripter. PM with issues. Tempus: Pokerface is nailing it right on the head. Everyone who is arguing against him is simply arguing against reality. <anmuzi> it is not permitted to have privacy or anonymity <LazyEye> yeah when I play on TG the server digs though my trash Arm yourself with knowledge: TG NS TF2 BF2 |
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#78 (permalink) |
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Join Date: Mar 2007
Location: NJ
Posts: 1,144
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Re: desktop tower defense
hah! i couldnt find this post for the life of me! Thanks for bumping it!
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|TG|Switch Better known as: That noob who crashed the chopper. That noob who ran over the mine. That noob who TK'd me with a sniper rifle. That noob who hit that APC at 300m with light AT! Our APC... |
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#79 (permalink) |
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Join Date: Mar 2007
Location: NJ
Posts: 1,144
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Re: desktop tower defense
To compare everyones scores, make sure you log it as a group -- Tactical Gamer
I made it to the very last level on hard and lost as i had 2 lives left and 4 boss thingies that were damn near invincible.
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|TG|Switch Better known as: That noob who crashed the chopper. That noob who ran over the mine. That noob who TK'd me with a sniper rifle. That noob who hit that APC at 300m with light AT! Our APC... |
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#81 (permalink) |
![]() ![]() ![]() Join Date: May 2003
Location: Miami, FL
Age: 38
Posts: 8,094
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Re: desktop tower defense
I started playing the other day. Seems we have several groups, though.
The one I see many of us on is called TacticalGamer.
__________________
Battlefield 2/2142 Game Officer Contact me with server/player/admin issues. ![]() ![]() ![]() ![]() -- Suits are what you wear when doing things you shouldn’t want to do anyway. FROM THE TACTICAL GAMER PRIMER. 3) Support game play in a near-simulation environment. Where the focus of play would not be solely on doing what it takes to win, but doing so utilizing real-world combat strategy and tactics rather than leveraging exploits provided to players by the design of the game engine. |
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