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Old 07-08-2008, 02:34 PM   #1 (permalink)
 
Evo<^|SiNz|^>'s Avatar
 
Join Date: May 2006
Location: Alexandria, VA
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GRIN developers on working for publishers

A revealing conversation with the co-founders of GRIN.

Quote:
Originally Posted by Gamasutra
Bo laid down a harsh reality of game development. “Really, to get started, you’re not making a game for a gamer, you’re making a game for a publisher," he said. "And that’s how it is. They know the product, they are paying for the product, and they want you to pull through... on time.”
Can't help but read some thinly-veiled disdain for Ubi in this article.
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