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| Ghost Recon Advanced Warfighter - Map & Mission Development Discussion for the development of custom maps and missions for Ghost Recon Advanced Warfighter. |
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#17 (permalink) |
![]() Join Date: Aug 2004
Location: Hollywood, FL
Age: 32
Posts: 2,163
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Re: Mod Tools In now?
http://www.ghostrecon.net/forums/ind...howtopic=34249
Quasi-map editor; Near the end they speculate on the bundled data. If you read it right it seems it runs from the UNPACKED data. I guess that'd make it easier to deal with the map editor. I'm not to keen on this stuff anymore, I have too many hobbies already... hehe |
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#18 (permalink) | |
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Join Date: May 2003
Location: Ottawa, Canada
Posts: 4,488
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Re: Mod Tools In now?
Quote:
GRAW moddability just went up a notch. ![]() |
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#20 (permalink) |
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Join Date: May 2003
Location: Ottawa, Canada
Posts: 4,488
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Re: Mod Tools In now?
I haven't looked at it so I'm not sure. I think it's supposed to be a map editor. From what I've heard, the game's map editor will be a real-time editor so you can see the effects as you edit. It sounds like it will be an editor of some sort accessible from within the game. I think we'll be getting a map editor, either from GRIN or user-made.
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#21 (permalink) | |
![]() Join Date: Jul 2003
Posts: 1,437
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Re: Mod Tools In now?
Quote:
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