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Discussion: Ghost Recon / Ghost Recon - General Discussion - Ghost Recon Night 07/27/2006 (Thursday) - Our Ghost Recon nights continue this Thursday, starting around 8:30pm EDT. Below is the pertinent
  1. #1

    Strag's Avatar

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    Ghost Recon Night 07/27/2006 (Thursday)

    Our Ghost Recon nights continue this Thursday, starting around 8:30pm EDT. Below is the pertinent Tactical Gamer information for Teamspeak, Ghost Recon mods, and the Ghost Recon server.

    We gather in the Ghost Recon - Public channel on Teamspeak so that we can have voice comms. The server requires the following, so be sure you have everything you need.

    Required to Play
    Ghost Recon (the game itself; see eBay link below)
    Desert Siege (an Official Expansion; see eBay link below)
    Island Thunder (an Official Expansion; see eBay link below)

    A quick eBay search shows all three of the above shipped to your door, new, for less than twenty dollars.

    The mods, below, are also required and freely downloadable.

    Tactical Gamer 3.0 (download links)
    Frostbite 1.2 (download links)
    Frostbite 1.3 (download links)
    Coop Pack 1 (download links)
    Ghost Recon Required Reading (no less required than the mods -- read it before connecting)


    Server information can be found in this list. We play on the server called Ghost Recon - Co-OP TG 3.0*.

    Please join us for some excellent Tactical Gamer teamplay and action. If, for whatever reason, you can't join us on the server, or if you've got the game but aren't ready to play yet, idle in the TeamSpeak channel while we play. Listening to games is a good way to get used to the comm style outlined in the SOPs.




    * If there are issues with the Tactical Gamer Ghost Recon server, it's possible that we may play on the +SD Ghost Recon server (IP: 70.86.46.75). In this case, we'd likely play the Year of the Monkey mod, so it may be wise to have it installed as well.

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  3. #2

    FriedFish's Avatar

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    Re: Ghost Recon Night 07/27/2006 (Thursday)

    Actually, I'd like to give YOTM another run even if the TG server is up.

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  5. #3

    Strag's Avatar

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    Re: Ghost Recon Night 07/27/2006 (Thursday)

    Quote Originally Posted by FriedFish
    Actually, I'd like to give YOTM another run even if the TG server is up.
    I wonder if we could get YotM installed on our GR server by this Thursday.

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  7. #4

    H-Hour's Avatar

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    Re: Ghost Recon Night 07/27/2006 (Thursday)

    Quote Originally Posted by Strag
    I wonder if we could get YotM installed on our GR server by this Thursday.
    I'd like that! At least have it up for a couple of weeks. Strag, I believe you're the only active admin, so you'd need to be the one to make the decision and take it to Apo.

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  9. #5

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    Re: Ghost Recon Night 07/27/2006 (Thursday)

    Quote Originally Posted by H-Hour
    I'd like that! At least have it up for a couple of weeks. Strag, I believe you're the only active admin, so you'd need to be the one to make the decision and take it to Apo.
    Will do. I'll see what the Destroyer thinks.

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  11. #6

    Dodger's Avatar

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    Re: Ghost Recon Night 07/27/2006 (Thursday)

    I hope you can get YOTM up, we just found out the +SD server will be down thursday for maintenance.
    Someone has to do it, it might as well be me.

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  13. #7


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    Re: Ghost Recon Night 07/27/2006 (Thursday)

    Anyone talk to Apophis yet?

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  15. #8

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    Re: Ghost Recon Night 07/27/2006 (Thursday)

    Quote Originally Posted by Mateo
    Anyone talk to Apophis yet?
    PM sent on the 24th, but I haven't heard back from him.

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  17. #9

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    Re: Ghost Recon Night 07/27/2006 (Thursday)

    OK! I'm back on the road for 2 months. I'm pretty sure I'm never going to play another game as long as I live.

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  19. #10


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    Re: Ghost Recon Night 07/27/2006 (Thursday)

    If we play YOTM, can we have the guys that have run it before not explain where the enemy are in our plans? That was a bit annoying last week (then my net connection dropped in teh tunnels )

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  21. #11

    H-Hour's Avatar

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    Re: Ghost Recon Night 07/27/2006 (Thursday)

    Quote Originally Posted by Wulfyn
    If we play YOTM, can we have the guys that have run it before not explain where the enemy are in our plans? That was a bit annoying last week (then my net connection dropped in teh tunnels )
    Their server, their rules. The +SD guys seem to be pretty flexible, so I bet they'd be willing to accomodate our no-spoiling-mission-replay rule if we play again on their server, though.

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  23. #12


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    Re: Ghost Recon Night 07/27/2006 (Thursday)

    Yeah I totally understand that mate, which is why i didn't say anything last week, as you said I was just a guest. I meant if we got it up on our servers tho.

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  25. #13

    H-Hour's Avatar

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    Re: Ghost Recon Night 07/27/2006 (Thursday)

    Wanna get started early?

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  27. #14

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    Re: Ghost Recon Night 07/27/2006 (Thursday)

    I'll be on in about 10 minutes.

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  29. #15

    H-Hour's Avatar

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    Re: Ghost Recon Night 07/27/2006 (Thursday)

    Good games tonight guys. Did you guys ever complete a YOTM mission successfully?

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