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Discussion: Ghost Recon / Ghost Recon - Tactics, Missions and Mod Discussions - Quick Keys / Hot Keys Advice Sought - I'd like some advice on what to set up as Quick Keys besides "cc". Before
  1. #1


    Join Date
    Dec 2003
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    88

    Quick Keys / Hot Keys Advice Sought

    I'd like some advice on what to set up as Quick Keys besides "cc". Before playing here at TG, I had the usual hot keys of "check map", "sensors down," etc.

    Would some of the more experienced TG players offer up advice on this?
    Thanks.

    Minja

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  3. #2

    Wolfie's Avatar

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    It really depends on how you normally play.

    For me, I am usually a support expert so I have the following quickkeys:

    "CC"
    "Negative"
    "Moving"
    "Covering"
    "Suppressing - Get down"
    "Reloading"

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  5. #3

    leejo's Avatar

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    Hi Minja. I don't think I qualify as a "more experienced" player, but I think I can steer you in the right direction.

    Go here for some good info on quick key settings: http://www.tacticalgamer.com/index.php?name=PNphpBB2&file=viewtopic&t=90

    I've modified my keys from this suggestion based on some team-specific drills S&P has worked out. My settings are as follows:

    0 - CONTACT
    1 - CC
    2 - NEGATIVE
    3 - CLEAR
    4 - FRAG OUT
    5 - IN POSITION
    6 - MOVING
    7 - BLIND CORNER LEFT
    8 - DEFILE
    9 - BLIND CORNER RIGHT

    I hope this helps.

    Best regards,

    leejo

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  7. #4


    Join Date
    Dec 2003
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    Hey thanks Wolfie and leejo. This is exactly what I want and need.
    Just terrific. Thanks again.

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  9. #5


    Join Date
    Dec 2003
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    Hot keys

    What would the following hot keys mean?

    7 - BLIND CORNER LEFT
    8 - DEFILE
    9 - BLIND CORNER RIGHT

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  11. #6

    leejo's Avatar

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    These mesages are basically calling plays. Say you're coming up on a building and there's an alley to the right. You'd call "Blind corner right" to coordinate clearing that corner with your team. Same with a defile like a bridge or a canyon.

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