Go Back   Tactical Gamer > Mass Multiplayer > World of Warcraft > World of Warcraft - Guild Squads > Guild Platoon - Resurgent


Reply
 
Thread Tools
Old 02-25-2008, 02:08 AM   #1 (permalink)
 
Gaiaghost07's Avatar
 
Join Date: May 2007
Location: Fayetteville, TN
Age: 21
Posts: 190
Grats!

Congratulations on the Loot Reaver kill everyone, that puts 3/5 pieces of Tier 5 in the guild am I right? That's awesome progress! And the Al'ar attempt I saw one at 5.7 million. What % was that? (Yes I COULD look his HP up, but I want something to READ from REPLIES from this )

Anyways just wanted to say grats again guys, I'm probably going to renew my account for a month, I forgot to pass G-leader over to my friend on my hunter, and I forgot to do a couple other things as well. So you may see me pop up from time to time
__________________
70 Feral Druid: Gaiaghost
70 Fire Mage: Nalfein
70 Frost Mage: Redazan
70 Arms/Fury Warrior: Drantor
70 Beast M. Hunter: Brualst
70 Holy Paladin: Valgar
63 Master M.Hunter: Drizztnguen
60 Combat Rogue: Slyone
...and many more
Gaiaghost07 is offline   Reply With Quote
Old 02-25-2008, 09:51 AM   #2 (permalink)
 
Dominus's Avatar
 
Join Date: Oct 2007
Posts: 15
Re: Grats!

13-14% is the lowest we've got Al'ar to so far.
Dominus is offline   Reply With Quote
Sponsored links
Old 02-25-2008, 07:12 PM   #3 (permalink)
 
Gaviin's Avatar
 
Join Date: May 2006
Location: Chicago, IL
Age: 28
Posts: 776
Re: Grats!

Thanks, Ghost. Yeah, the 13% Al'ar was rough. We need to learn how to keep our dps'ers up through phase two. It was just a slow bleed, and we just didn't have the manpower to get her down. Soon though...
__________________
70 Ninja
Gaviin is offline   Reply With Quote
Old 02-26-2008, 09:11 AM   #4 (permalink)
 
TeaLeaf's Avatar
 
Join Date: Oct 2003
Posts: 41
Re: Grats!

Couple of suggestions that might help you:

- in P2 move Alar around to a clear area of the room to allow better movement of the raid without having to avoid fire patches

- in P2: melee + shadow priests + hunters should stay on Alar; all other ranged should go to DPS the adds. Assuming a pretty normal raid group composition this is plenty of DPS to kill both adds by the time the next two spawn and maybe even allow a little on Alar too. Leaving hunters and shadow priests on Alar only greatly helps DPS and mana regen.

- when Alar gets to sub-20% just off-tank any further adds and all DPS goes to Alar. A full raid group can really burn through the final 20% quickly.

- 'Safe it' in P2. No easy way of saying this, but often when you get to this level people forget about basic things like being able to bandage themselves to save healers having to divert healing from the MT to you. If people stay out of fire and move immediately it spawns there shouldn't be a problem. Sounds like you got a kill there waiting for you though

You'll find Solarian even easier.

TL.
__________________
-=[dMw]=-TeaLeaf
deadmen.co.uk
Sora (soraguild.org)
Currently having fun learning Felmyst!
TeaLeaf is offline   Reply With Quote
Sponsored links
Reply

Bookmarks


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are Off


All times are GMT -4. The time now is 06:05 PM.


Powered by vBulletin® Version 3.7.2
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.2.0
©2004-2008 - Tactical Gamer - All Rights Reserved