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  1. #1
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    Best tactical keyboard and mouse control layout scheme, yours?

    A few years ago (maybe around 2005?) I came across a strange layout of using ESDF as your movement keys compared to WASD. The guide suggested against using it if you had been using WASD for years, but I wanted to make sure I had the best possible layout to improvement my skills in game so I made the switch.

    I did it with ease and even though it was awkward at first - it became a lot more useful then my WASD layout the even games now of days set as your default. The main advantages of moving your keys over by one is having more small keys you can set the different controls.

    For example:
    ESDF - movement
    WR - leaning
    Q - use
    R - reload
    V - crouch
    X - prone
    Z - drop item/weapon
    A - in-game voice menu
    G - special action (game specific)
    CAPS lock - voice control (Vent or TS)
    Shift - Run
    Ctrl - Walk
    Alt - alt fire
    Mouse 1 - fire
    Mouse 2 - zoom
    Mouse wheel - change weapons
    Middle mouse button - acquire target

    That is my standard control scheme for all games I used. I have used it for years now and it serves me well by allowing me to have quick access to the most commonly used functions.

    This is a years old layout and i'm sure some pro gamers or experts out there have come up with a more efficient layout. You know, like the Dvorak Simplified Keyboard which was invented recently to make a more efficient keyboard layout? They old layout was made for slow typing. Perhaps the standard controls (wherever they came from [doom?? quake?? wolfenstein??] was just thrown in quickly and not much thought went into it.
    [TP]Cavazos
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  3. #2

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    Re: Best tactical keyboard and mouse control layout scheme, yours?

    Battlefield 2 influences my keyboard layout significantly despite it not being the first game I played.
    Mine is pretty standard though.

    WASD - standard movement
    E - Use
    R - Reload
    Z - Prone
    Ctrl - Crouch
    B/V - VOIP
    Shift - sprint
    G - Grenades/special items
    T/Y - Chat/TeamChat
    Tab - Scores
    Right Click - Zoom
    Mouse Button 3 - scroll through weapons or used as my TS/Vent button. I never scroll with the scroll wheel though, I just click it. It doesn't scroll up properly
    I don't use my left-click button though. I beat every game without firing a shot.



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  5. #3

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    Re: Best tactical keyboard and mouse control layout scheme, yours?

    I use a Nostromo.





    It's an older screen shoot, so my bindings might have changed.

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  7. #4
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    Re: Best tactical keyboard and mouse control layout scheme, yours?

    WASD = Movement
    E = use
    Space = jump
    z = prone
    ctrl = crouch
    Shift = sprint
    Alt = melee if necessary
    NumPad enter = Commander chat
    Middle Mouse button = grenades in all games
    Mouse scroll plus number keys for selection
    Mouse side button for Ingame VOIP
    Another side button for TS/Mumble
    tab for scores

    I have a mouse that has two side buttons, so i can fight while moving and shooting and still talk with no problem. For commander chat, i put my mouse thumb on the Numpad Enter since i usually talk to him in calm moments.

    I've gotten good enough for the scroll wheel that i can select anything i need very quickly. I only use it for weapons assigned to number i can't reach with my left hand on the keyboard.
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  9. #5
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    Re: Best tactical keyboard and mouse control layout scheme, yours?

    Dude, I was actually looking at these after I made this post. I am going for a external hardware update to improve my in-game skills. So far I have come to the conclusion that this is the best stuff to get:

    razer megalodon headset
    logitech g13 advanced gameboard (over the n52te, yes.)
    logitech g9 mouse (this mouse was designed for pure gaming, while the g5 is designed for general desktop use but with gaming upgrades)
    Creative X-Fi Titanium Fatal1ty Professional Sound Card

    Just wondering tho.. will I still get full use of my megalodons if I use a a regular sound card??
    [TP]Cavazos
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  11. #6

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    Re: Best tactical keyboard and mouse control layout scheme, yours?

    I don't know much about that megalodon headset but it looks almost like it has some kind of external sound processing on it already.
    When I upgraded to the X-Fi Fata1ity I heard a significant sound difference when it comes to EAX effects, and clearer trebles plus it takes off some load from your CPU. I'm sure with a low quality headset or speaker system the sound difference from onboard to X-Fi would be near negligible but with a good headset it may make a difference for you.
    The megalodon is 7.1 but if your mobo doesn't support 7.1 onboard then it probably would help to get the X-fi.
    Keep in mind there are other sound cards out there too.



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  13. #7
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    Re: Best tactical keyboard and mouse control layout scheme, yours?

    WASD - movement
    E - use
    Q - last
    Z - prone
    C - Crounch
    Shift - Run/Walk depending on the game
    R - reload
    G - Switch kits/drop weapon
    Alt - Teamspeak
    Mouse1 - Fire
    Mouse2 - Alt Fire/Action
    Mouse4 - Comms

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  15. #8

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    Re: Best tactical keyboard and mouse control layout scheme, yours?

    the best mouse I ever had had 10 buttons / actions on it... while my keyboard was a stock layout for the most part, I used the mouse to the teeth.

    left mouse - fire
    right mouse - reload
    center mouse - alt fire / grenade
    scroll forward - zoom in
    scroll back - zoom out
    click wheel left - lean left
    click wheel right - lean right
    thumb forward - stance up
    thumb back - stance down
    ring finger / pinky button - voip
    mouse x and y axis both standard look

    this left on the keyboard:

    wasd - movement
    q - strafe left
    e - strafe right
    shift - use
    spacebar - run
    z - also for stance up
    x - also for stance down
    c - map


    granted, I played Ghost Recon... pretty much exclusively, but transferring more of the weapon commands to the mouse helped in reaction time...

    this kept my left hand free for logistics / position / communication.
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  17. #9

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    Re: Best tactical keyboard and mouse control layout scheme, yours?

    Heres mine for ArmA2, it uses alot of keys -_-

    Number Row:
    ~ - select all units
    1-0 - group commands
    - - time deceleration (singleplayer only)
    = - time accereration (singleplayer only)
    BACKSPACE - go back a menu (for group commands)

    Top Row:
    Tab - unassigned (so I dont accidentally alt tab)
    Q - lean left
    W - forward
    E - lean right
    R - reload
    T - compass
    Y - watch
    U - GPS
    I - multiplayer statistics
    O - Team switch
    P - toggle turn in/turn out (in land vehicle)
    [ - scroll through action menu forwards
    ] - scroll through action menu backwards
    \ - toggle auto hover on/off (in helicopters)

    Middle Row:
    CAPSLOCK - map on/off
    A - strafe left
    S - backward
    D - strafe right
    F - action key
    G - pickup weapon / gear menu
    H - step over obstacle
    J - toggle between main weapon and handgun
    K - toggle vehicle headlights on/off
    L - use text chat
    ; - previous text chat channel
    ' - next text chat channel
    enter - unassigned? (i think engine assigns this to something)

    Lower Row:
    LEFT SHIFT - sprint / bound forward
    Z - toggle prone
    X - toggle stance from run/walk
    C - optical zoom in
    V - zoom all the way out (wide peripheral)
    B - equip binoculars
    N - toggle night vision on/off
    M - toggle diary
    < - switch chat group forward
    > - switch chat group reverse
    / - next target (in jets/helicopters)
    RIGHT SHIFT - command watch


    Bottom Row
    LEFT CTRL - crouch
    LEFT WINDOWS KEY - hold breath (for aiming)
    LEFT ALT - use free look (non toggle)
    SPACEBAR - toggle through weapons
    RIGHT WINDOWS KEY - commanding mode
    APP MENU - go to command menu
    RIGHT CTRL - toggle weapon ready/weapon at ease

    DELETE - toggle 3rd person / 1st person view
    HOME - toggle between regular / tactical view
    END - Surrender
    PAGE UP - Salute
    PAGE DOWN - Sit Down


    Numpad:
    NUM LOCK - Unassigned (to avoid disabling numpad)
    NUMPAD / - change gunner weapon
    NUMPAD * - toggle freelook on/off
    NUMPAD - - Zoom Out
    NUMPAD + - Zoom In
    NUMPAD ENTER - talk on Vehicle Channel VOIP
    NUMPAD DEL - toggle manual fire
    NUMPAD 0 - swap gunner

    ESCAPE - options menu / pause game


    Mouse:
    Mouse Button 1 - fire Weapon
    Mouse Button 2 - use optics/ironsites
    Middle Mouse Button - talk on Command Channel VOIP
    Mouse Button 4 - talk on Direct Channel VOIP
    Mouse Button 5 - talk on Group Channel VOIP

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  19. #10
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    Re: Best tactical keyboard and mouse control layout scheme, yours?

    HAHA, I was going to put my ArmA 2 keys in, you saved me a hassle.....

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  21. #11

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    Re: Best tactical keyboard and mouse control layout scheme, yours?

    lol, fuzzhead. I'm not gonna ask how you remember all those.

    These are mostly default bf2 controls, influenced by 1. personal preference 2. SWBFII

    wasd: move
    r: reload
    g: action
    e: vehicle enter/exit
    l. shift: sprint
    l. ctrl: walk
    l. alt: roll
    spacebar: jump
    x: prone
    c: crouch
    v/b: ingame voip
    win key: parachute
    1-0: wep switch
    f1-f12: seat switch
    [: TS
    ]: mumble force center
    \: mumble
    tab: scoreboard
    capslock: sqd menu / spawn menu
    `: console
    left click: fire
    right click: zoom
    mousewheel up/down: wep switch
    mousewheel click: vent

    This moves crouch and prone to somewhere that they're easily accessible to my right index finger and adjacent to each other, rather than having one off in the corner. Mumble and TS are up in the corner because I'm generally not using them at the same time as I'm shooting - I hit those with my left hand (laptop, so keyboard is pretty close to my mouse).
    "It's called a randomizer, and it's fitted to the guidance systems and operates under a very complex scientific principle called pot luck."

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  23. #12


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    Re: Best tactical keyboard and mouse control layout scheme, yours?

    My usual layout (when possible):

    WASD - movement
    QE - leaning
    R - reload
    F - use
    Z - prone
    Shift - run (hold) / steady aim
    Ctrl - crouch (toggle)
    Space - jump
    C - TS PTT (bound to mouse back)
    V - grenade (bound to mouse forward)
    X - weapon fire selection
    1 - primary/secondary weapon (bound to mouse left scroll)
    2 - sidearm (bound to mouse right scroll)
    MW Up/Down - weapon switching/scrolling
    LMB - primary/secondary fire
    RMB - aim down sight (toggle)
    Y - server/team chat
    U - private/squad chat
    I - P2P/line of sight chat (like in ArmA)
    [ - inventory left
    ] - inventory right
    ' - inventory use
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  25. #13
    Bommando
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    Re: Best tactical keyboard and mouse control layout scheme, yours?

    I've been playing Pyro in TF2 lately.

    Move Forward: W
    Fire: Mouse 1

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  27. #14
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    Re: Best tactical keyboard and mouse control layout scheme, yours?

    Quote Originally Posted by DrBeat View Post
    I use a Nostromo.





    It's an older screen shoot, so my bindings might have changed.
    I have one of those but don't for the hell of me know how to use it - never really considered it as an option, I only have it as it was free with the computer - but I must give it a try someday...
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    Re: Best tactical keyboard and mouse control layout scheme, yours?

    N52 FTW!!! I used to use mine back in the BF1942/DC days. I was always ok at the game, but with the Nostromo N52, I started to consistently be the #1-#2 player in any given game. Made a HUGE difference in my response times. The macros made life so much easier. Especially for flying. I would have different custom setups for when I jumped into different vehicles. That saved crucial time. It takes a bit of getting used to, but will seriously help your game.
    "Common sense is not so common." -Voltaire

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