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09-24-2009, 09:26 AM #1
OGRE: Write your own video game
One of my friends is tinkering with this:
http://www.ogre3d.org/
It's an open-source 3D game SDK for creating your own games. It builds on Windows, Mac, and Linux. A set of features can be found here:
http://www.ogre3d.org/about/features
Lots of screenshots in the Showcase forum:
http://www.ogre3d.org/forums/viewforum.php?f=11Dude, seriously, WHAT handkerchief?
snooggums' density principal: "The more dense a population, the more dense a population."
Iliana: "You're a great friend but if we're ever chased by zombies I'm tripping you."
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09-24-2009, 02:47 PM #2
Re: OGRE: Write your own video game
I’m not racists, I have republican friends. Radio show host.
- "The essence of tyranny is the denial of complexity". -Jacob Burkhardt
- "A foolish consistency is the hobgoblin of little minds" - Emerson
- "People should not be afraid of it's government, government should be afraid of it's People." - Line from V for Vendetta
- If software were as unreliable as economic theory, there wouldn't be a plane made of anything other than paper that could get off the ground. Jim Fawcette
- "Let me now state what seems to me the decisive objection to any conservatism which deserves to be called such. It is that by its very nature it cannot offer an alternative to the direction in which we are moving." -Friedrich Hayek
- "Don't waist your time on me your already the voice inside my head." Blink 182 to my wife
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09-24-2009, 05:56 PM #3
Re: OGRE: Write your own video game
Orge3D isn't exactly "drag-and-drop" (see their wiki page here). I can't think of one game engine whose design and development tools let's you drag-and-drop to design every portion of your game. At some point you'd have to do some coding. Seeing how it's a 3D engine, you'd still need a actual game engine to tie into it and then you'd need to know some programming language (usually C++) to even consider making a game.
Even GameMaker that I'm using now to create a 2-D shooter requires me to do some coding especially when their basic collision detection isn't enough for my needs. Though, GM is probably a lot better than writing my own engine in JAVA and support it all by myself.Last edited by Acreo Aeneas; 09-24-2009 at 06:21 PM.
Acreo Aeneas
Content Development Team
Technology Relations Manager





Former 9th IHS Member. Long live the mobile infantry!
Novice Audiophile, Technology Enthusiast
"Arrrrgh! This waiting for BF3's beta is driving me up a wall!" - Acreo Aeneas
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09-25-2009, 06:17 AM #4
Re: OGRE: Write your own video game
I'm not a drag and drop programmer at all. I love my text editor. (You'll pry my Emacs from my cold, dead fingers.
) So drag and drop is not a feature I automatically look for in a programming library. I just want the problem domain properly abstracted. Bonus points if you give me working examples. And triple bonus points if you give me the source code to everything. (It doesn't have to be source I can give away. Just source I can dig into when Things Go Wrong.)
Dude, seriously, WHAT handkerchief?
snooggums' density principal: "The more dense a population, the more dense a population."
Iliana: "You're a great friend but if we're ever chased by zombies I'm tripping you."
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09-25-2009, 11:49 AM #5
Re: OGRE: Write your own video game
Acreo Aeneas
Content Development Team
Technology Relations Manager





Former 9th IHS Member. Long live the mobile infantry!
Novice Audiophile, Technology Enthusiast
"Arrrrgh! This waiting for BF3's beta is driving me up a wall!" - Acreo Aeneas
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09-27-2009, 11:26 PM #6
Re: OGRE: Write your own video game
Ahhh yes. Ogre3D. I've always wanted to play with its API for a long time now. Just didn't have the time.








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