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| Hardware & Software Discussion Hardware and Software discussion and troubleshooting. Tweakers and Overclockers welcome! |
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#2 (permalink) |
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Join Date: Jun 2007
Location: wichita, ks
Age: 22
Posts: 9
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Re: Fast Thread:9 Terabytes
ive got 2 TB in my file server and i actually just ran out of room tonight :-(
Windows XP had theoretical storage limits in excess of 16 exabytes, so theoretically it should work. All just depends on your motherboard support/controller cards. |
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#5 (permalink) |
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Join Date: Mar 2004
Location: Minneapolis, MN
Age: 20
Posts: 869
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Re: Fast Thread:9 Terabytes
LOL @ wooden case.
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#7 (permalink) |
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Join Date: Jul 2005
Location: Ottawa Valley
Posts: 6,154
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Re: Fast Thread:9 Terabytes
That number is a bit hard to grasp. For us regular citizens you need to put it in terms of a simple comparison. How many copies of the Library of Congress could that hold?
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#10 (permalink) |
![]() Join Date: Oct 2005
Location: Bradenton, FL
Age: 38
Posts: 2,842
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Re: Fast Thread:9 Terabytes
I bet that warms the house really well.
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#11 (permalink) | |
![]() Join Date: Feb 2006
Location: In a Vortex!
Age: 51
Posts: 3,398
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Re: Fast Thread:9 Terabytes
Quote:
![]() Quoted from this page «With 6 petabytes (6,000 terabytes) of storage capacity, the San Diego Supercomputer Center has plenty of room to store the 8 terabytes of American Memory's digital data, plus additional records as the collection evolves over decades, or even centuries. » Holy flux reversal Batman! DB
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#12 (permalink) | |
![]() ![]() ![]() ![]() ![]() Join Date: May 2003
Location: MD, USA
Age: 30
Posts: 5,787
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Re: Fast Thread:9 Terabytes
Quote:
"10 Terabytes: Printed collection of the U. S. Library of Congress" So not even one copy of the LoC. Of fun note: Exabyte 1,152,921,504,606,846,976 bytes or 2^60 approx. 1,000,000,000,000,000,000 or 10^18 * 5 Exabytes: All words ever spoken by human beings.
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#14 (permalink) |
![]() Join Date: May 2007
Posts: 1,957
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Re: Fast Thread:9 Terabytes
It'd need to be 44100Hz-1ch floating point WAV. MP3 is lossy, and it's piracy.
"For us regular citizens you need to put it in terms of a simple comparison." Let's say you're playing Counterstrike at 1024x768, and you want to record it without any compression loss so you can show your grandchildren how much you pwned back in the medieval period. Including CD quality sound, you consume: 1024 wide × 768 tall × 3 bytes per pixel × 60 fps recording + 44100 samples × 2 channels × 2 bytes per sample = 141,734,160 bytes per second. Against nine trillion bytes, that's 63,499 seconds of storage space, which is 17 hours and 38 minutes. So, that box contains enough disk space to archive the counterstrike exploits of the TG primary server's crew during peak bidness for a bit over an hour.
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#15 (permalink) |
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Join Date: Feb 2007
Location: New Jersey (refurbished is more like it)
Posts: 231
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Re: Fast Thread:9 Terabytes
its actually more than that because 9 TB != 9 000 000 000 bytes
Its 1024 x 1024 x 1024 x 1024 x 1024 or something similar to that. I cant think ATM
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