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#31 (permalink) |
![]() ![]() Join Date: Feb 2006
Location: NW Fort Worth,Texas
Age: 21
Posts: 5,597
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Re: Ikariam - Alliance
Well, from where I'm at, and where 10:1 is at, its a 20 hour voyage. It would be just to long to transport resources. I believe Ikonic said, thats a 32+ hour voyage for him.
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#33 (permalink) |
![]() Join Date: Nov 2005
Location: Luck, WI USA
Age: 22
Posts: 2,686
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Re: Ikariam - Alliance
can we have the 10:1 people go to someplace centralized on the map? that is more than a day away from me
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ikariam city:56:26-toastopolis-wine -click here -Life should not be a journey to the grave with the intention of arriving safely, in an attractive and well preserved body; but rather to skid in sideways, chocolate in one hand, a beer in the other, body totally worn out screaming "YEEEHAW, WHAT A RIDE!!!" - my grandpa -Toasty/Tonk/Chair ![]() -My New Rig: cpu: AMD 6400+ 3.2ghz dual core mobo: Asus Crosshair ram: 8gb (4x2gb) geil exotera 4-4-4-12 video card MSI 8800GTS 512mb (g92) ![]() |
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#34 (permalink) |
![]() Join Date: Nov 2006
Location: DePaul University (Chicago)
Age: 22
Posts: 3,304
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Re: Ikariam - Alliance
You definitely don't want to set up colony so far away. You'll be transporting goods back and forth between colonies rather frequently as well as troops in the event your colony comes under attack.
Also since the colony is so far away, some players might decide to be asses and deliberately pillage your colony 6x every 24 hours (the limit) for as long as they can afford it (which could last weeks) until you either leave the island or leave the world. I'm pretty in the center of the world: [52, 53]. ![]()
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#35 (permalink) |
![]() ![]() Join Date: Dec 2006
Location: Garden Of England
Age: 20
Posts: 1,350
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Re: Ikariam - Alliance
The idea is not to use your colony at 10:1 to support your capital lol, thats madness. It is rather so we all have a place close to each other and we support each other. We trade with each other for resources we help each other out. We also have a group of islands that will be called TG islands that we can send raids from. I will be making my 10:1 my captial and will be colonising the other resource islands around it to help all the people who venture over here.
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#36 (permalink) |
![]() Join Date: Aug 2007
Location: Boise , ID
Posts: 412
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Re: Ikariam - Alliance
Yep, me too. I was well established over in my other capital, and I needed more colonies so I sent one over to 10:1. It is a good idea, and I can change it to my capital up there. I have 9 ships, so I can get 2700 resources there every day if need be. I probably will only send one set of 9 ships, then I'll be good to go.
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#38 (permalink) |
![]() Join Date: Apr 2007
Location: Jacksonville, FL
Posts: 2,567
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Re: Ikariam - Alliance
You guys at 10:1 are 33 hours away. No way I'm moving that far away. In the 7x and 6x:8x area there are many islands with not too many colonies. I just not up for isolating myself 30 hours away.
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#39 (permalink) |
![]() Join Date: Mar 2006
Location: Jenks, OK
Age: 40
Posts: 658
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Re: Ikariam - Alliance
I have set up my first colony an island away but soon as I have the resources I am making a colony down by that cluster of TG guys... It may be a few days since I want to establish my initial colony then send boats down that way. It will be important to have enough of an establishment before I make that somewhat long haul down there.
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#40 (permalink) |
![]() ![]() ![]() ![]() Join Date: Mar 2005
Location: Michigan
Age: 31
Posts: 3,727
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Re: Ikariam - Alliance
Yeah, I've thought about it. And for now I intend to stay where I am. Quite a few TGA have moved down by me and it's nice to get the occasional conflict with the neighbors.
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#41 (permalink) |
![]() Join Date: Aug 2007
Location: Michigan
Age: 21
Posts: 1,310
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Re: Ikariam - Alliance
Make sure that you Pillage like a man
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#42 (permalink) |
![]() Join Date: Apr 2007
Location: Jacksonville, FL
Posts: 2,567
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Re: Ikariam - Alliance
You'll have time to build up resources, you have to expand your palace to lvl 2 before you can place another colony. Expanding to lvl 2 is costly.
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#43 (permalink) |
![]() Join Date: Dec 2006
Location: Massachusetts
Posts: 3,582
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Re: Ikariam - Alliance
6000 wood and 500 marble costly. I'm almost there.
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#44 (permalink) |
![]() Join Date: Nov 2006
Location: DePaul University (Chicago)
Age: 22
Posts: 3,304
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Re: Ikariam - Alliance
Heh, wait until you need to expand to level 3. That costs a whole hell of a lot in addition to what you need to upgrade that shiny white marble palace.
Took me a week of spending, waiting, building, and mining to get my Epsilon palace up there.
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