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Old 04-01-2008, 07:11 PM   #16 (permalink)
Arithea
 
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Re: Defense strategy: "Threatening messages"

Bloodthirsty bastards.

Disclaimer: My own bloodthirsty nature applies only to FPS games, e.g. 2142. In every other circumstance, I am a kind and generous player. Except maybe WeeWar.
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Old 04-02-2008, 12:30 AM   #17 (permalink)
Vortex421
 
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Re: Defense strategy: "Threatening messages"

Well, I tend to go after inactive players in my area, sometimes going after slightly larger targets. No communication on any of the islands I inhabit tends to make things a bit less worrisome... as long as I keep away from players who are a part of their own alliances. Just a precaution.
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Old 04-02-2008, 02:47 AM   #18 (permalink)
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Re: Defense strategy: "Threatening messages"

I think most people in our little cluster around 66:78 are scared to death to try and do anything.

We have overwhelming numbers, plus Ikonic has a military score of like 90k now.

From what he has said, it's always been a fairly peaceable area... but having all of us there (several with 30k+ military scores) sure can't hurt
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Old 04-02-2008, 02:44 PM   #19 (permalink)
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Re: Defense strategy: "Threatening messages"

Just had some guy attack me with 129 slingers, on my own island. Little mention of the alliance made him pull back his forces.
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Old 04-03-2008, 10:58 AM   #20 (permalink)
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Re: Defense strategy: "Threatening messages"

I only pillage the (i)'s right now. Im to vulnerable to start a full on fight with an active member. However I need resources badly to keep my cities growing as fast as I would like. I may just have to start upping my army and "get sum".
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