![]() |


|
|||||||
| Ikariam.com - Alpha Discussion forum for the Ikariam.com Alpha server. |
![]() |
|
|
Thread Tools |
|
|
#1 (permalink) |
![]() ![]() ![]() Join Date: Apr 2007
Location: Gone for the weekend folks!
Age: 32
Posts: 2,588
|
Gold score as an indicator of a good raid target...
I've been pillaging Amn (Wesiios[46:11]) who has around 371,000 gold score and no military. Rich pickings I assume, since he's miles better than anyone else I've been raiding. I get about 450 gold and trace elements per raid.
Is this good? Should I keep looking? Some of you talk about getting HUGE sums, and I'm wondering what kind of victim I should look for.
__________________
![]() |
|
|
|
|
|
#2 (permalink) |
![]() Join Date: Jan 2007
Location: New Jersey
Posts: 288
|
Re: Gold score as an indicator of a good raid target...
If what your getting is worth more than your putting out to get it then your good.
I had one of those early on. I was getting about 600 gold plus some resources per pillage. It paid for the bulk of my first colony. How many resources are you getting?
__________________
Age of Conan Atros - Stigian Assassin Mathis - Aquilonian Guardian ----------------------------- Ikariam Wars = Talus - Sulfur, Talanium - Marble, Talopolis - Wine, Talusgrad - Crystal, Talusberg - Wine. For the Four who stood against many. You shall be remembered. {DK_Sparta vs Talus} |
|
|
|
| Sponsored links | |
|
|
|
|
|
#3 (permalink) |
![]() Join Date: May 2006
Location: California
Posts: 2,087
|
Re: Gold score as an indicator of a good raid target...
The formula for gold is:
townlevel*(townlevel-1)/100= %gold looted So a level 10 town with 100k gold will give: 10 * (10-1)/100 = 10(9)/100 = 0.9% or 900 gold Level 12 town with 1,000,000 gold will give: 12 * (12-1)/100 = 12(11)/100 = 1.32% or 13,200 gold Basically you're not going to make yourself rich doing pillages. Resources are loaded at what I believe is a ratio of 2:1:1:1:1 (wood:marble:wine:crystal:sulfur) of goods with the maximum taken being worth 20 minutes of loading at a trade port. Level 1 Trade Port (10 per minute) means 200 resources Level 2 Trade Port (30 per minute) means 600 resources Level 3 Trade Port (58 per minute) means 1160 resources etc etc etc SO pillage targets should be large cities, with lots of gold and resources, no/low wall, no/low military presence, and low warehouses.
__________________
My sanity is not in question... It was a confirmed casualty some time ago. ![]() |TG|Tarenth Battlefield 2142 Mirra World of Warcraft Light, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to hide the bodies of the people I had to kill because they ticked me off. |
|
|
|
|
|
#4 (permalink) |
![]() Join Date: Oct 2007
Age: 36
Posts: 546
|
Re: Gold score as an indicator of a good raid target...
I'd say that if he isn't building a military and you get at least 2 shiploads of loot each time, you may as well keep pillaging him!
However, I do think that getting resources is better than straight gold since a single resource can be sold for at least 10-20 gold each. Even wood is good pillage since you can usually sell it for at least 10-15 gold. |
|
|
|
| Sponsored links | |
|
|
|
![]() |
| Bookmarks |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
|
|

