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#1 (permalink) | |
![]() Join Date: Jun 2005
Location: Maine
Age: 33
Posts: 2,265
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Abandon a colony?
So I have moved (to Engios[69:82] > Sitka), moved my capital (via the governor's residence, converting it to my new palace) and removed all buildings and resources from the original capital which now is a colony. The only building left is the town hall. I clicked on it to abandon it, and I get an error:
Quote:
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|TG-X| Mosely |
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#2 (permalink) |
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Join Date: Nov 2006
Location: DePaul University (Chicago)
Age: 22
Posts: 3,312
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Re: Abandon a colony?
I think it's a bug they haven't fixed yet.
I don't remember exactly, but I remember reading about this problem on the Ikariam forum. One of the GO's responded that it wasn't high on their priorities list or something along those lines.
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Acreo_Aeneas Former 9th-MID Member Next Build: 50% Complete "...I had my tonsels removed and my breasts enlarged, now I dont need to bother the wife if I want some big nipples in my face. Cha ching!" - Thesleeper01
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#3 (permalink) |
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Join Date: Sep 2007
Location: Augusta, ME
Age: 36
Posts: 184
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Re: Abandon a colony?
oh boo... I'm hours away from trying to do the same thing... well I guess... uhm.. I'll let those people stay over there... : (
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#4 (permalink) |
![]() ![]() ![]() Join Date: Aug 2004
Location: Fairfax, Virginia
Age: 26
Posts: 2,111
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Re: Abandon a colony?
I got that when trying to abandon my colony just after shipping the last of the resources away. I had to wait until the ships had reached their destination before I could abandon it.
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#5 (permalink) |
![]() Join Date: May 2005
Location: Casting useless spells in Oklahoma.
Age: 27
Posts: 2,613
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Re: Abandon a colony?
Let us know if that's it!
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#6 (permalink) |
![]() Join Date: May 2006
Location: California
Posts: 2,132
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Re: Abandon a colony?
Correct. Fleets need to have a port of call and a port to return. You can't abandon until all actions associated with that colony have terminated.
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#7 (permalink) |
![]() ![]() Join Date: Sep 2006
Location: Orlando, FL
Age: 26
Posts: 3,944
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Re: Abandon a colony?
In order to abandon a colony, you literally cant be doing ANYTHING with it. All ships in port. All troops at home. All buildings static (i.e. nothing being built or upgraded). Otherwise you'll get that error.
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#8 (permalink) |
![]() Join Date: Jun 2005
Location: Maine
Age: 33
Posts: 2,265
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Re: Abandon a colony?
As usual, the fellow TG'ers are correct.
I had ships that launched from the abandoned colony but were still on their 26-hour journey to the new world. As soon as the ships landed, said colony could be deleted. That said, I was really surprised at how long it took for my population to drop. This was a colony with NO buildings other than the town hall, yet it maintained a population of 230 tax paying citizens for days, with a fractional decline. Once I figured this out I let it linger a bit longer until I needed the slot for a colony closer to my new capitol. Then it was 'buh bye.'
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|TG-X| Mosely |
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#10 (permalink) |
![]() Join Date: Jun 2007
Location: Starkville, MS
Age: 32
Posts: 88
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Re: Abandon a colony?
I ran into this problem as well. In my case I had been attacked and had to wait for the other guy's army to finish their journey home.
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