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Old 03-31-2008, 02:54 AM   #16 (permalink)
Turbinator
 
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Re: scorefinder script makes spying near useless.

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Originally Posted by Ferris Bueller View Post
Spies are 10x as useful as the script. Why? Take my score for example. At current, I have a very wimpy 3962 mil score. However, unless you spy me out, you'd never know that ALL of that is at my capital and I have 0 defenses at my colony. You also wouldnt know that I have NO port at my colony, making a raid on it completely worthless. Spies give you QUALITY intel, not just basic crap.
my point is this, level 12 city shows zero military score, all u can eat buffet any1 .

I know in regards to colonies and military scores displaying on them even though u have no military in the colony, which is kinda wrong, but then again the idea of the military score kinda gives away, what it should not.

Military and gold score should be removed, and simple keep the overall score.

Have people raided a city just because of their military score being zero, no doubt they have, I was one of them on beta, until i got 1 phalanx heh.
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Old 04-01-2008, 04:03 AM   #17 (permalink)
Ferris Bueller

 
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Re: scorefinder script makes spying near useless.

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Originally Posted by Turbinator View Post
my point is this, level 12 city shows zero military score, all u can eat buffet any1 .
Wrong! Keep thinking that you're gonna have a grand ole time pillaging that level 12 town with the 0 military score until you find out AFTER your troops get sent home empty handed that he had a level 9 wall or the fact that he may have a 2 billion gold score but he has no port so you get 90 gold a pop. THATS what spies are for.
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