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#1 (permalink) |
![]() Join Date: Jan 2007
Location: Purgatory
Age: 32
Posts: 2,856
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Ambrosia overview
Well I thought I would take some screenshots of the new advisors screens you get when you use some ambrosia.
The Diplomacy Advisor will give you the status of all of your spies and links to their most recent reports The Military Advisor will give you the # and location of all of your forces along with the upkeep costs for both ground forces and naval forces The Research Advisor will give you an overview of all of your academies and their building level, the # of scientists you have working in each and the costs of each academy and total costs. The Mayor will give you three different types of overviews: Buildings, citizens and resources Buildings give you the level of your town hall, shipyard, Museum and Embassay by island. Citizens view will give you an overview by island and in total of your total population and then a breakdown of how many are working in the sawmill/mines/as a scientist. The resources overview shows the level of your saw mills and luxury mines and your current stock levels. 100 ambrosia costs 14.99 and for a week of these overviews costs 10 ambrosia or $1.499 per week for this information. The 20% increase in luxury production costs 5 ambrosia per week or $0.75 per week per luxury item.
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Check out the most awesome IHS ever and remember to burn before you pillage. "I proceeded to burn him alive by saturating his clothing and his face with benzene and igniting it with a match. So horrible was this torture that in writing of it I have been tempted to attribute his death to some humane means-not with a wish to spare myself, but because I fear that it will not be believed that one could be so heartless and depraved." ![]() ![]() |
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#2 (permalink) |
![]() Join Date: Jan 2007
Location: Purgatory
Age: 32
Posts: 2,856
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Re: Ambrosia overview
Just verified this. If you use the 20% increase in luxury production and you are on an island with a 10% luxury bonus. you don't get a 30% increase you get the 20% increase on what you were pulling out of the mine with the 10%.
So you actually get about a 31.89% increase in production as opposed to a 30%. Yeah I know that doesn't read very well, but it's a good thing ![]()
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Check out the most awesome IHS ever and remember to burn before you pillage. "I proceeded to burn him alive by saturating his clothing and his face with benzene and igniting it with a match. So horrible was this torture that in writing of it I have been tempted to attribute his death to some humane means-not with a wish to spare myself, but because I fear that it will not be believed that one could be so heartless and depraved." ![]() ![]() |
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#4 (permalink) |
![]() Join Date: Oct 2007
Age: 37
Posts: 549
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Re: Ambrosia overview
Catman, thanks for posting the screenshots. The advisors look kind of useful but my cheap arse will stick with the stone-age service for the moment
The 31.89% resource with island bonus is very nice. btw, I like your -4 action points... |
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#8 (permalink) |
![]() Join Date: May 2006
Location: California
Posts: 2,197
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Re: Ambrosia overview
You forget the premium trader that converts all your resources into 'credits' that you can redeem for different resources at your trading post.
The service costs 3 amb units and turns wood into 1 credit and marble/wine/crystal/sulfur into 2 credits. You can then send those credits to convert resource to resource. Example: 10000 wood and 5000 crystal = 20000 credits = 20000 wood or 10000 marble or 5000 wine and 5000 sulfur Kinda handy since you can turn excess materials into what you're lacking or low profit resources (wine) into high profit (marble/crystal).
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My sanity is not in question... It was a confirmed casualty some time ago. ![]() |TG|Tarenth Battlefield 2142 Mirra World of Warcraft Light, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to hide the bodies of the people I had to kill because they ticked me off. ![]() ![]() ![]() ![]() ![]() |
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#11 (permalink) |
![]() Join Date: May 2006
Location: California
Posts: 2,197
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Re: Ambrosia overview
Huh? Level of resource collection node tied to which city and amount of said resource present in city. At the bottom it sums up your total across the board for you. Interesting to see that Cat has 2 marble cities which makes the marble bonus all the more worth it unlike most of us with only 1 city and half the benefit.
__________________
My sanity is not in question... It was a confirmed casualty some time ago. ![]() |TG|Tarenth Battlefield 2142 Mirra World of Warcraft Light, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to hide the bodies of the people I had to kill because they ticked me off. ![]() ![]() ![]() ![]() ![]() |
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