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04-08-2008, 06:34 PM #1
Gold score as an indicator of a good raid target...
I've been pillaging Amn (Wesiios[46:11]) who has around 371,000 gold score and no military. Rich pickings I assume, since he's miles better than anyone else I've been raiding. I get about 450 gold and trace elements per raid.
Is this good? Should I keep looking? Some of you talk about getting HUGE sums, and I'm wondering what kind of victim I should look for.
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04-08-2008, 06:59 PM #2
Re: Gold score as an indicator of a good raid target...
If what your getting is worth more than your putting out to get it then your good.
I had one of those early on. I was getting about 600 gold plus some resources per pillage. It paid for the bulk of my first colony.
How many resources are you getting?Ikariam Wars = Talus - Sulfur, Talanium - Marble, Talopolis - Wine, Talusgrad - Crystal, Talusberg - Wine.
For the Four who stood against many. You shall be remembered. {DK_Sparta vs Talus}

"I was never much a fan to playing anything online without having to manage my own private server. The Internet Gaming community has evolved to catter to the lowest common denominator and practically ruined my desire to have any part of it. But not here. It is something wonderfully different." - frozenchrome
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04-08-2008, 07:16 PM #3
Re: Gold score as an indicator of a good raid target...
The formula for gold is:
townlevel*(townlevel-1)/100= %gold looted
So a level 10 town with 100k gold will give:
10 * (10-1)/100 = 10(9)/100 = 0.9% or 900 gold
Level 12 town with 1,000,000 gold will give:
12 * (12-1)/100 = 12(11)/100 = 1.32% or 13,200 gold
Basically you're not going to make yourself rich doing pillages.
Resources are loaded at what I believe is a ratio of 2:1:1:1:1 (wood:marble:wine:crystal:sulfur) of goods with the maximum taken being worth 20 minutes of loading at a trade port.
Level 1 Trade Port (10 per minute) means 200 resources
Level 2 Trade Port (30 per minute) means 600 resources
Level 3 Trade Port (58 per minute) means 1160 resources
etc etc etc
SO pillage targets should be large cities, with lots of gold and resources, no/low wall, no/low military presence, and low warehouses.My sanity is not in question...
It was a confirmed casualty some time ago.
Light, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to hide the bodies of the people I had to kill because they ticked me off.





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04-08-2008, 09:14 PM #4
Re: Gold score as an indicator of a good raid target...
I'd say that if he isn't building a military and you get at least 2 shiploads of loot each time, you may as well keep pillaging him!
However, I do think that getting resources is better than straight gold since a single resource can be sold for at least 10-20 gold each. Even wood is good pillage since you can usually sell it for at least 10-15 gold.
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