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#1 (permalink) |
![]() ![]() ![]() Join Date: Apr 2007
Location: Gone for the weekend folks!
Age: 32
Posts: 2,589
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Citizen Satisfaction.
My folks are down to around 50, which is hovering at neutral, and not productive in the slightest.
I don't have a tavern or whatever, and I don't have museums researched yet. I actually stopped my research on professional army to research wine press. Is there a better way to go about making people happier? I don't have access to wine on any kind of reasonable and sustainable basis, but museums and holiday are WAY down on my list of research.
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#2 (permalink) |
![]() ![]() ![]() Join Date: Sep 2006
Location: Orlando, FL
Age: 26
Posts: 4,761
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Re: Citizen Satisfaction.
A tavern is a MUST. Also, researching cultural exchange is a great way to keep em happy. I have 2 colonies and about to open shop on the third in a couple days and all my people are euphoric.
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|TG-6th|Ferris Bueller Important TG Reading | Support TG - Become a Supporting Member | TacticalWiki - Your TG Guide Kicked/Banned? READ THIS FIRST! | Complete list of TG Admins | Think Someone Did A Good Job? Nominate Them For a Ribbon! Report Problem Players/Appeal Your Ban | Learn TG - The TG Mentoring Program ![]() __________________ "Never underestimate the power of human stupidity." -Lazarus Long |
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#3 (permalink) |
![]() Join Date: Jan 2007
Location: New Jersey
Posts: 308
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Re: Citizen Satisfaction.
Wine and museums except for a few of the mid level technologies. You could always colonize. That will take some pressure off for the moment and give you access to more resources.
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Age of Conan - Ars Tactica Atros - Stigian Assassin Mathis - Aquilonian Guardian ----------------------------- Ikariam Wars = Talus - Sulfur, Talanium - Marble, Talopolis - Wine, Talusgrad - Crystal, Talusberg - Wine. For the Four who stood against many. You shall be remembered. {DK_Sparta vs Talus} |
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#4 (permalink) |
![]() Join Date: Oct 2007
Age: 36
Posts: 547
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Re: Citizen Satisfaction.
Even if you don't have wine to serve, each tavern level adds a base satisfaction lvl. Lvl 1 tavern is +12, lvl 2 + 24... so it's worthwhile even having a tavern without wine!
Just beware that if you do serve wine and run out, your satisfaction goes down to the base lvl and your people can get angry and start leaving your town. |
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#5 (permalink) |
![]() ![]() Join Date: Feb 2007
Location: New Castle, DE
Age: 40
Posts: 1,667
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Re: Citizen Satisfaction.
Wine Wine Wine
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#6 (permalink) |
![]() Join Date: Feb 2006
Location: Fort Worth,Texas
Age: 22
Posts: 5,757
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Re: Citizen Satisfaction.
It's extremely diffuicult to keep a euphoric rating, as it needs to be 6 per hour. Once you get to the higher tavern, and town hall levels, its very tough.
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#7 (permalink) |
![]() ![]() ![]() Join Date: Sep 2006
Location: Orlando, FL
Age: 26
Posts: 4,761
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Re: Citizen Satisfaction.
Nah, you can generally do it by having at least one wine colony on a high wine producing island and keeping your tavern level in line, if not one below, your town hall level.
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|TG-6th|Ferris Bueller Important TG Reading | Support TG - Become a Supporting Member | TacticalWiki - Your TG Guide Kicked/Banned? READ THIS FIRST! | Complete list of TG Admins | Think Someone Did A Good Job? Nominate Them For a Ribbon! Report Problem Players/Appeal Your Ban | Learn TG - The TG Mentoring Program ![]() __________________ "Never underestimate the power of human stupidity." -Lazarus Long |
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#8 (permalink) |
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Join Date: Oct 2003
Location: Vancouver
Posts: 1,074
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Re: Citizen Satisfaction.
naw its tough to do that level 8 winery needs over 3k of wood and 1300 marble, however at that point u got 2 or 3 colonies, although I am thinking of getting 4th colony on wine island, that will help level 13 towns satisfied.
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#9 (permalink) |
![]() ![]() Join Date: Dec 2007
Location: Arkansas
Age: 30
Posts: 1,288
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Re: Citizen Satisfaction.
all my folks are happy. I could give a flip about em being euphoric. That just fills up the town hall faster and makes me upgrade faster to keep up. Sure I could let em sit at max capacity, but then what's the point of em being euphoric?
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#10 (permalink) |
![]() ![]() Join Date: Feb 2007
Location: New Castle, DE
Age: 40
Posts: 1,667
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Re: Citizen Satisfaction.
Yeah, My folks are happy in all three towns and I could care less if they are euphoric or not. Population gets too high, I institute a draft and increase my military...lol
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"No bastard ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his country." - General George Patton Jr ![]() ![]() ![]() ![]() ![]() Acknowledge your teammates' Outstanding and Distinguished efforts: Submit a nomination |
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#11 (permalink) |
![]() ![]() ![]() Join Date: Apr 2007
Location: Gone for the weekend folks!
Age: 32
Posts: 2,589
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Re: Citizen Satisfaction.
Well, I've colonized a nearby wine island, built my tavern, and my people are happy again. Inexplicably, my cash cow raid target has built up a small military. I sent him a nice note asking him to please fire them all so that I may resume raiding with impunity.
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