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04-09-2008, 04:03 PM
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#1 (permalink)
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Join Date: Apr 2007
Location: Gone for the weekend folks!
Age: 33
Posts: 2,578
Tournaments Joined: 0 Tournaments Won: 0
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Citizen Satisfaction.
My folks are down to around 50, which is hovering at neutral, and not productive in the slightest.
I don't have a tavern or whatever, and I don't have museums researched yet. I actually stopped my research on professional army to research wine press. Is there a better way to go about making people happier? I don't have access to wine on any kind of reasonable and sustainable basis, but museums and holiday are WAY down on my list of research.
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04-09-2008, 04:33 PM
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#2 (permalink)
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Join Date: Sep 2006
Location: Hanging IV bags and charging paddles.
Age: 27
Posts: 6,413
Tournaments Joined: 0 Tournaments Won: 0
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Re: Citizen Satisfaction.
A tavern is a MUST. Also, researching cultural exchange is a great way to keep em happy. I have 2 colonies and about to open shop on the third in a couple days and all my people are euphoric.
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|TG-6th|Ferris Bueller
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04-09-2008, 04:37 PM
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#3 (permalink)
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Join Date: Jan 2007
Location: New Jersey
Posts: 537
Tournaments Joined: 0 Tournaments Won: 0
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Re: Citizen Satisfaction.
Wine and museums except for a few of the mid level technologies. You could always colonize. That will take some pressure off for the moment and give you access to more resources.
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Ikariam Wars = Talus - Sulfur, Talanium - Marble, Talopolis - Wine, Talusgrad - Crystal, Talusberg - Wine.
For the Four who stood against many. You shall be remembered. {DK_Sparta vs Talus}
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04-09-2008, 05:58 PM
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#4 (permalink)
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Join Date: Oct 2007
Age: 38
Posts: 549
Tournaments Joined: 0 Tournaments Won: 0
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Re: Citizen Satisfaction.
Even if you don't have wine to serve, each tavern level adds a base satisfaction lvl. Lvl 1 tavern is +12, lvl 2 + 24... so it's worthwhile even having a tavern without wine!
Just beware that if you do serve wine and run out, your satisfaction goes down to the base lvl and your people can get angry and start leaving your town.
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04-09-2008, 07:21 PM
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#5 (permalink)
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Join Date: Feb 2007
Location: New Castle, DE
Age: 42
Posts: 2,541
Tournaments Joined: 0 Tournaments Won: 0
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Re: Citizen Satisfaction.
Wine Wine Wine
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04-09-2008, 08:21 PM
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#6 (permalink)
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Join Date: Feb 2006
Location: Fort Worth,Texas
Age: 23
Posts: 6,556
Tournaments Joined: 0 Tournaments Won: 0
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Re: Citizen Satisfaction.
It's extremely diffuicult to keep a euphoric rating, as it needs to be 6 per hour. Once you get to the higher tavern, and town hall levels, its very tough.
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04-09-2008, 11:45 PM
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#7 (permalink)
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Join Date: Sep 2006
Location: Hanging IV bags and charging paddles.
Age: 27
Posts: 6,413
Tournaments Joined: 0 Tournaments Won: 0
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Re: Citizen Satisfaction.
Nah, you can generally do it by having at least one wine colony on a high wine producing island and keeping your tavern level in line, if not one below, your town hall level.
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|TG-6th|Ferris Bueller
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04-10-2008, 12:40 AM
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#8 (permalink)
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Join Date: Oct 2003
Location: Vancouver
Posts: 1,079
Tournaments Joined: 0 Tournaments Won: 0
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Re: Citizen Satisfaction.
Quote:
Originally Posted by Ferris Bueller
Nah, you can generally do it by having at least one wine colony on a high wine producing island and keeping your tavern level in line, if not one below, your town hall level.
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naw its tough to do that level 8 winery needs over 3k of wood and 1300 marble, however at that point u got 2 or 3 colonies, although I am thinking of getting 4th colony on wine island, that will help level 13 towns satisfied.
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04-10-2008, 04:51 AM
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#9 (permalink)
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Join Date: Dec 2007
Location: Arkansas
Age: 31
Posts: 2,104
Tournaments Joined: 0 Tournaments Won: 0
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Re: Citizen Satisfaction.
all my folks are happy. I could give a flip about em being euphoric. That just fills up the town hall faster and makes me upgrade faster to keep up. Sure I could let em sit at max capacity, but then what's the point of em being euphoric?
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04-10-2008, 08:38 AM
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#10 (permalink)
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Join Date: Feb 2007
Location: New Castle, DE
Age: 42
Posts: 2,541
Tournaments Joined: 0 Tournaments Won: 0
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Re: Citizen Satisfaction.
Yeah, My folks are happy in all three towns and I could care less if they are euphoric or not. Population gets too high, I institute a draft and increase my military...lol
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04-10-2008, 10:42 AM
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#11 (permalink)
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Join Date: Apr 2007
Location: Gone for the weekend folks!
Age: 33
Posts: 2,578
Tournaments Joined: 0 Tournaments Won: 0
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Re: Citizen Satisfaction.
Well, I've colonized a nearby wine island, built my tavern, and my people are happy again. Inexplicably, my cash cow raid target has built up a small military. I sent him a nice note asking him to please fire them all so that I may resume raiding with impunity.
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