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#4 (permalink) |
![]() Join Date: Oct 2007
Age: 36
Posts: 545
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Re: WorkShop upgrades
Controversial, yes, no, maybe ... I don't think there has been a definitive answer from a developer.
The bonuses appear on the battle reports, but may not actually be used in the calculation! Yet, an Ikariam moderator (link) says they do work but are not displayed. Go figure... An earlier thread on TG forum re: Workshops |
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#6 (permalink) |
![]() Join Date: Oct 2007
Age: 36
Posts: 545
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Re: WorkShop upgrades
Because of all the ambiguity I'm just assuming they don't work at the moment so that I don't underestimate the force I need to attack someone. However, I have bought a few upgrades for the heck of it!
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#7 (permalink) | |
![]() Join Date: Jul 2005
Location: San Francisco
Age: 36
Posts: 453
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Re: WorkShop upgrades
Quote:
Sarcoma
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Sarcoma. |
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#8 (permalink) |
![]() Join Date: Oct 2007
Location: Omicron Persei 8
Posts: 310
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Re: WorkShop upgrades
Is it still bugged? I dont want to waste a ton of money
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10th Tactical Guard Server Rules and SOP | Kicked? Banned? READ THIS FIRST! Contact an Admin | Nominate your teammates for a ribbon <I dun have ne ribbnz cuz I suxxor>
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#9 (permalink) |
![]() ![]() Join Date: Sep 2006
Location: Orlando, FL
Age: 26
Posts: 3,898
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Re: WorkShop upgrades
Look at it this way fellas, they're probably going to fix it, so even if it doesnt show up now, it's still a good investment. Why? Because if the other guy does it and you dont, he may be able to mop the floor with you by using a smaller (but much more powerful) force after they fix it.
Regular Phalanx stats: 24 Attack/40 Defense Upgraded Phalanx: 42 Attack/70 Defense (before defensive bonuses) Archers go from being 40/40 to 70/70. Seems worth it to me.
__________________
|TG-6th|Ferris Bueller Important TG Reading | Support TG - Become a Supporting Member | TacticalWiki - Your TG Guide Kicked/Banned? READ THIS FIRST! | Complete list of TG Admins | Think Someone Did A Good Job? Nominate Them For a Ribbon! Report Problem Players/Appeal Your Ban ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() __________________ "Never underestimate the power of human stupidity." -Lazarus Long |
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#10 (permalink) | |
![]() Join Date: Oct 2007
Location: Omicron Persei 8
Posts: 310
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Re: WorkShop upgrades
Quote:
__________________
10th Tactical Guard Server Rules and SOP | Kicked? Banned? READ THIS FIRST! Contact an Admin | Nominate your teammates for a ribbon <I dun have ne ribbnz cuz I suxxor>
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#11 (permalink) |
![]() Join Date: Apr 2007
Location: Jacksonville, FL
Posts: 2,582
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Re: WorkShop upgrades
This also has gone both ways. One mod saying that it doesn't work and another saying that it does.
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![]() ![]() ![]() ![]() ![]() ![]() |New to TG? Start here|*|Become a Supporting Member|*|What is Frontlines?| "Remember to pillage BEFORE you burn!" |
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#12 (permalink) |
![]() ![]() Join Date: Sep 2006
Location: Orlando, FL
Age: 26
Posts: 3,898
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Re: WorkShop upgrades
Yeah, I just ran the numbers as a test to show you guys.
A fully upgraded 10 phalanx/10 archer defensive force would require 10 phalanxes and 27 archers to overpower them. Thats a huge difference in terms of upkeep and troop cost. Upgrading is the way to go IMO.
__________________
|TG-6th|Ferris Bueller Important TG Reading | Support TG - Become a Supporting Member | TacticalWiki - Your TG Guide Kicked/Banned? READ THIS FIRST! | Complete list of TG Admins | Think Someone Did A Good Job? Nominate Them For a Ribbon! Report Problem Players/Appeal Your Ban ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() __________________ "Never underestimate the power of human stupidity." -Lazarus Long |
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#13 (permalink) |
![]() Join Date: Jul 2005
Location: San Francisco
Age: 36
Posts: 453
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Re: WorkShop upgrades
Im going to upgrade regardless and Ive started a crystal island to get it done. Im thinking the large alliances will all have upgraded units when the BIG wars start.
Sarcoma
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Sarcoma. |
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#14 (permalink) |
![]() Join Date: May 2006
Location: California
Posts: 2,129
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Re: WorkShop upgrades
First off EVERYONE should upgrade their catapult's offense to level 1 as soon as they can. It's currently (or was) bugged so that it didn't require and crystal to do.
After that its up to you if you want to invest crystal into upgrades or turn it around for your academies/research. Currently upgraded numbers will show up on the initial battle report for troops on both sides, but will not show up on subsequent reports of battles or be calculated with the total offense/defense each side has. The only way to test if it is working would be to take one of the same unit and pit them against each other in a town without walls with different upgrade levels and see which one wins then repeat the experiment multiple times to rule out random chance. Of course, no one wants to do something like that, so we'll be left in the dark which reports are in error, the initial or the progress.
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My sanity is not in question... It was a confirmed casualty some time ago. ![]() |TG|Tarenth Battlefield 2142 Mirra World of Warcraft Tarenth - Marble [71:72] - Crystal [71:73] - Wine [72:73] - Ikariam Light, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to hide the bodies of the people I had to kill because they ticked me off. |
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#15 (permalink) |
![]() Join Date: Jan 2007
Location: New Jersey
Posts: 213
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Re: WorkShop upgrades
Someone just needs to repeat the archer and the phalanx battle like was shown before. Neither could kill each other. Just need to upgrade one of them to be able to take out the other without using wall bonuses and you would have your answer.
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Ikariam Wars Talus Sulfur Talanium Marble Talopolis Wine Talusgrad Crystal For the Four who stood against many. You shall be remembered. {DK_Sparta vs Talus} |
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