-
04-14-2008, 06:51 PM #16
Re: The Fark/TGA Military 1-2 punch
~~ Veritas simplex oratio est ~~
No matter how far a wizard goes, he will always come back for his hat. --T. Pratchett
<---- You know you're getting old when you rely on your forum meta-data to remind you how old you are.
My Rig
-
04-14-2008, 09:03 PM #17
Re: The Fark/TGA Military 1-2 punch
I don't know what to say, I've failed us all. I slipped to #2 today... Woe is me!
Farkarian
-
04-14-2008, 10:02 PM #18
Re: The Fark/TGA Military 1-2 punch
~~ Veritas simplex oratio est ~~
No matter how far a wizard goes, he will always come back for his hat. --T. Pratchett
<---- You know you're getting old when you rely on your forum meta-data to remind you how old you are.
My Rig
-
04-14-2008, 10:12 PM #19
-
04-14-2008, 10:18 PM #20
Re: The Fark/TGA Military 1-2 punch
~~ Veritas simplex oratio est ~~
No matter how far a wizard goes, he will always come back for his hat. --T. Pratchett
<---- You know you're getting old when you rely on your forum meta-data to remind you how old you are.
My Rig
-
04-14-2008, 11:40 PM #21
Re: The Fark/TGA Military 1-2 punch
No, I just stepped out of Fark for a bit to do some battle system testing. I also haven't built troops in like a week, even I take attrition losses. Should pop back up a bit now, I'm building some replacement swords.
Farkarian
-
04-15-2008, 12:24 AM #22
Re: The Fark/TGA Military 1-2 punch
Should smash that guy that took your spot then

Whats the best way to build up your population for starters though?
-
04-15-2008, 01:59 AM #23
Re: The Fark/TGA Military 1-2 punch
Booze, lots and lots of booze. Museums as you hit higher levels (TH 10+), but early on, lots and lots of booze.
Farkarian
-
04-15-2008, 02:16 AM #24
Re: The Fark/TGA Military 1-2 punch
Ty, yea my towns satisfaction level is decreasing for no reason (havent changed anything around money or resource income wise) went from 130 to 125 in about 4 hours?
-
04-15-2008, 09:41 AM #25
Re: The Fark/TGA Military 1-2 punch
Satisfaction drops over time as your population increases. The more crowded your TH, the more unhappy your population. Either pump more booze/culture into them, or expand the townhall.
Farkarian
-
04-15-2008, 10:26 AM #26
Re: The Fark/TGA Military 1-2 punch
INcreasing town hall helps, as does booze. When the population gets too high, increase your military which will drop your population and make room for more. Then you MUST pillage to afford your military..LOL
-
04-15-2008, 10:56 AM #27
Re: The Fark/TGA Military 1-2 punch
~~ Veritas simplex oratio est ~~
No matter how far a wizard goes, he will always come back for his hat. --T. Pratchett
<---- You know you're getting old when you rely on your forum meta-data to remind you how old you are.
My Rig
-
04-15-2008, 06:21 PM #28
Re: The Fark/TGA Military 1-2 punch
/me breaks into song
Ssiiiiiinnnggggg in the rain
[crunch]
I'm ssiiiinnnngggggggg in the rain
[thud]
Oh what a beautiful feeling!
/me stops to have a sip of milkFarkarian
-
04-15-2008, 06:59 PM #29
Re: The Fark/TGA Military 1-2 punch
We were assaulted by a gang of vicious, young, hoodlums in this house! In this very room you are sitting in now!
;D~~ Veritas simplex oratio est ~~
No matter how far a wizard goes, he will always come back for his hat. --T. Pratchett
<---- You know you're getting old when you rely on your forum meta-data to remind you how old you are.
My Rig
-
04-15-2008, 07:39 PM #30
Re: The Fark/TGA Military 1-2 punch
Hey Toasty! I'm catching up to you on the high score board! MWA HA HA HA!
"Sympathy means a lot, coming from Kulmar. I didn't think it was possible.
Good luck getting rid of your disease. If you're infected, though, stay away--I can't afford to be a zombie right now.
" Ednos

Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)




Reply With Quote











Bookmarks