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View Poll Results: Do you have gunpowder?
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Yep!
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5 |
13.51% |
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Nope!
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10 |
27.03% |
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Eventually...
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22 |
59.46% |
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04-22-2008, 12:58 AM
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#1 (permalink)
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Join Date: Aug 2007
Location: Michigan
Age: 23
Posts: 1,360
Tournaments Joined: 0 Tournaments Won: 0
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Who has Gunpowder?
I do. Look out dirty interlopers!
__________________
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04-22-2008, 01:00 AM
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#2 (permalink)
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Join Date: Nov 2007
Location: Cajun Country
Posts: 68
Tournaments Joined: 0 Tournaments Won: 0
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Re: Who has Gunpowder?
Not that advanced yet.
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04-22-2008, 01:10 AM
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#3 (permalink)
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Join Date: Aug 2007
Location: Boise , ID
Posts: 1,076
Tournaments Joined: 0 Tournaments Won: 0
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Re: Who has Gunpowder?
Researching it now, 12 day research time.
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04-22-2008, 01:14 AM
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#4 (permalink)
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Join Date: Jun 2007
Location: Seattle
Posts: 1,205
Tournaments Joined: 0 Tournaments Won: 0
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Re: Who has Gunpowder?
and im still stuck behind in the pre stone age still trying to find islanders nearby my island to trade...
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04-22-2008, 01:41 AM
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#5 (permalink)
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Join Date: May 2007
Location: Wisconsin, USA
Age: 28
Posts: 2,176
Tournaments Joined: 0 Tournaments Won: 0
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Re: Who has Gunpowder?
I'm close but I have cut back on my scientists to save money for more trade ships. 42 just isn't enough. LOL!!!
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04-22-2008, 01:56 AM
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#6 (permalink)
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Join Date: Apr 2007
Location: TN
Posts: 3,531
Tournaments Joined: 0 Tournaments Won: 0
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Re: Who has Gunpowder?
2 days
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04-22-2008, 02:45 AM
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#7 (permalink)
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Join Date: Feb 2006
Location: Fort Worth,Texas
Age: 23
Posts: 6,556
Tournaments Joined: 0 Tournaments Won: 0
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Re: Who has Gunpowder?
It's next, after I finish Bird's Flight.
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04-22-2008, 03:42 AM
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#8 (permalink)
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Join Date: Aug 2005
Posts: 4,639
Tournaments Joined: 0 Tournaments Won: 0
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Re: Who has Gunpowder?
Gunpowder, yes... Birds Flight, almost.
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04-22-2008, 04:14 AM
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#9 (permalink)
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Join Date: May 2006
Location: California
Posts: 2,272
Tournaments Joined: 0 Tournaments Won: 0
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Re: Who has Gunpowder?
Going after bureaucracy first in prep work for the new buildings planned.
Gunpowder will be next and roughly 14 days out (both combined).
__________________
My sanity is not in question...
It was a confirmed casualty some time ago.
|TG|Tarenth Battlefield 2142
Mirra World of Warcraft
Light, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to hide the bodies of the people I had to kill because they ticked me off.
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04-22-2008, 04:17 AM
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#10 (permalink)
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Join Date: Aug 2005
Posts: 619
Tournaments Joined: 0 Tournaments Won: 0
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Re: Who has Gunpowder?
I am hesitant to get birds flight, not because it is not a good unit but rather it shows down progress to steam giants which seem like the ultimate unit especially for defending but also for attacking as far as worth you get out of gold goes.
Super busy now, but I am in the works of making up a guide explaining some theories I have on the way combat works and what mix of units are best.
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04-22-2008, 06:10 AM
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#11 (permalink)
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Join Date: Sep 2006
Location: Hanging IV bags and charging paddles.
Age: 27
Posts: 6,413
Tournaments Joined: 0 Tournaments Won: 0
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Re: Who has Gunpowder?
Gunpowder is my next in training but my research times are LONG due to my lack of investment in academies. Once I get all 4 colonies up and running and producing goods to give out like candy to the alliance, I'll start putting a lot more into research.
__________________
|TG-6th|Ferris Bueller
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04-22-2008, 12:39 PM
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#12 (permalink)
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Join Date: May 2007
Location: Wisconsin, USA
Age: 28
Posts: 2,176
Tournaments Joined: 0 Tournaments Won: 0
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Re: Who has Gunpowder?
Quote:
Originally Posted by Tarenth
Going after bureaucracy first in prep work for the new buildings planned.
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What's this you speak of?!?!?!?
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04-22-2008, 12:45 PM
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#13 (permalink)
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Join Date: Aug 2007
Location: Toronto, ONT
Age: 27
Posts: 1,406
Tournaments Joined: 0 Tournaments Won: 0
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Re: Who has Gunpowder?
I've foregone Gunpowder in lieu of Sea Charts. Logistics helped so much with my upkeep costs that I may as well help my economy some more!
__________________
<I don't remember which end the bullets come out>
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04-22-2008, 12:56 PM
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#14 (permalink)
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Join Date: May 2007
Location: Somerset, England
Posts: 1,803
Tournaments Joined: 0 Tournaments Won: 0
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Re: Who has Gunpowder?
Nope. I'm a long, long way from gunpowder...
__________________
|TG-Irr| westyfield

Thanks Sonic for this sig!
Irregular since Sept 15th, 2007

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04-22-2008, 01:36 PM
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#15 (permalink)
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Join Date: May 2006
Location: California
Posts: 2,272
Tournaments Joined: 0 Tournaments Won: 0
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Re: Who has Gunpowder?
Quote:
- Restructuration of ressource system
8 new buildings planned, that will affect the ressource production and the ressources costs on a colony. Because a complet reconditioning of the balancing is needed anyway, both will be done at the same time.
The construction will get more expensive. With this, the rate for building time to costs will be changed – shorter Building time with higher costs. Longer “Saving Phases“ appear during the ressources for the next level have to be protected.
Beside, we correct some estimates that have been done before the balancing release.
(The ressource Level on the players islands on each level was estimated, but affected all cost functions of the game – now we can balance it with real data), which should have relatively strong effects on the price organization.
With that, we want to reach:
- By changing the costs/time relation the game will get more difficult, and looting, piracy and defense becomes more important. This change should increase military expenses and make sulphur a very demanded good.
(Until now this relation was adjusted very good natured, to make the game not to dificult for casual players and newbies – you almost allways have enough ressources for the next building.
Because of that, the need to loot or to trade was minor. At the same time, the need to defend was not very high – because it didn`t interfare.
- Because of the new buildings we can remove the marblecosts in the beginning – the more buildings we implant, later we can get the marble in the game (the total marble use for the building construction stays the same, but it gets distributed on more options). This removes the advantage from marble islands at the beginning.
- The game duration until you reach a complete upgraded empire gets clearly longer.
- The additional construction options should open some exciting strategic upgrading options.
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That basically. I worked myself up the research system in tiers. I got the last big economical improvements first before I tackle the larger research. Having Sea Charts, Logistics, Spirit, and Mechanical Pen is really helpful for management and income.
__________________
My sanity is not in question...
It was a confirmed casualty some time ago.
|TG|Tarenth Battlefield 2142
Mirra World of Warcraft
Light, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to hide the bodies of the people I had to kill because they ticked me off.
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