Discussion: Insurgency: Modern Infantry Combat / Insurgency - General Discussion - What dont you like about this game? - i was hoping to post in the ins developement forum on their site listing numorous
i was hoping to post in the ins developement forum on their site listing numorous things that should be changed for a better experiance. so far i have these.
Consistent fog of war. Turning shouldn't increase my forward view distance.
Bullets instead of clips for 2nd insurgent sniper.
Decrease grenade launcher trajectory angle.
any other ideas of this nature?
The art of war is simple enough. Find out where your enemy is. Get at him as soon as you can. Strike him as hard as you can, and keep moving on.-Ulysses S. Grant
gogeta, what i mean is that when you raise the grenade launcher to iron sights, it shoots out at a crazy unrealistic angle. the iron sights dont even help at all.
The art of war is simple enough. Find out where your enemy is. Get at him as soon as you can. Strike him as hard as you can, and keep moving on.-Ulysses S. Grant
yeah its pretty terrible with the sights up. idk guys, theres no mechanics think could be improved?
The art of war is simple enough. Find out where your enemy is. Get at him as soon as you can. Strike him as hard as you can, and keep moving on.-Ulysses S. Grant
The grenade launcher is something I've definitely noticed and is the #1 reason I don't use that class.
Does being exhausted have any negative affect on aim/speed/anything? I've sprinted for a pretty long time - long after the deep breathing threshold - and haven't noticed any negative affects.
The coloring of capture points does not always match who actually has control of it. I've lost a few times because the HUD said a point was captured (green, or whatever color it is) when it wasn't.
The coloring of capture points does not always match who actually has control of it. I've lost a few times because the HUD said a point was captured (green, or whatever color it is) when it wasn't.
Does being exhausted have any negative affect on aim/speed/anything? I've sprinted for a pretty long time - long after the deep breathing threshold - and haven't noticed any negative affects.
The coloring of capture points does not always match who actually has control of it. I've lost a few times because the HUD said a point was captured (green, or whatever color it is) when it wasn't.
being exhausted makes your crosshairs drift. you'll notice if you sprint and look at you gun, it moves around and becomes harder to aim at long range.
I know what you mean. often times it will be green, but have been capped a long time ago. its very frustrating.
The art of war is simple enough. Find out where your enemy is. Get at him as soon as you can. Strike him as hard as you can, and keep moving on.-Ulysses S. Grant
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