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Discussion: Insurgency: Modern Infantry Combat / Insurgency - General Discussion - Insurgency mod - From the site: Originally Posted by The Site Basic Features... free total conversion, only half-life
  1. #16

    HairyNevus's Avatar

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    Re: Insurgency mod

    From the site:
    Quote Originally Posted by The Site
    Basic Features...
    free total conversion, only half-life 2 and steam required


    Looks damn good, I just hope my gfx card can support it. I think I just found a new game to play at TG (don't kid yourself, it will get suported )
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  3. #17

    m0h3k4n's Avatar

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    Re: Insurgency mod

    Quote Originally Posted by HairyNevus View Post
    From the site:



    Looks damn good, I just hope my gfx card can support it. I think I just found a new game to play at TG (don't kid yourself, it will get suported )
    Damn, i was just about to close their page and saw that, then i was gonna edit my post to be the bearer of Good News, but ya beat me to it. Oh well Im getting the last word...
    ...PS quick Vulcan close the thread..
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  5. #18


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    Re: Insurgency mod

    Yes, it will be free .

    looks good, really good, but it would be nice if they didnt use all those pre-existing HL materials.
    AFAIK there are no (or at least, very few) HL2 objects or materials in the game. It truly is a total conversion.

    I've been a tester for a few months now.

    It's going to be great :-).


    Project Reality, Public Relations.

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  7. #19

    Root's Avatar

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    Re: Insurgency mod

    Quote Originally Posted by [R-PUB]Garabaldi View Post
    I've been a tester for a few months now.

    It's going to be great :-).
    Great as in it's not made by valve (usually a winner!) or great as in "as close as you're going to get to PR on the HL2 engine"?
    BFCL TF2 league admin

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  9. #20


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    Re: Insurgency mod

    Quote Originally Posted by Root View Post
    Great as in it's not made by valve (usually a winner!) or great as in "as close as you're going to get to PR on the HL2 engine"?
    Probably the latter.


    Project Reality, Public Relations.

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  11. #21

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    Re: Insurgency mod

    Im real excited about this mod. Judging by the trailer they released, it looks like they took the PR idea and shrunk the enviroments down to more of a CS:S scale. Should be a great teamplay mod.

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  13. #22

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    Re: Insurgency mod

    Quote Originally Posted by [R-PUB]Garabaldi View Post
    Probably the latter.
    works for me
    |TG-4th| Gogeta



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  15. #23

    m0h3k4n's Avatar

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    Re: Insurgency mod

    Quote Originally Posted by [R-PUB]Garabaldi View Post
    Yes, it will be free .



    AFAIK there are no (or at least, very few) HL2 objects or materials in the game. It truly is a total conversion.

    I've been a tester for a few months now.

    It's going to be great :-).
    Im just giong by the trailer on thier site, alot of the filler materials looked the same if not very simular. This could also just be because the HL engine makes everything look valvy. yeah i just made up a word....valvy
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  17. #24

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    Re: Insurgency mod

    If the gameplay is solid, I don't mind the recycling. It's not like people say "bah, I don't like ___ball, every stadium uses the same style of field."

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  19. #25

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    Re: Insurgency mod

    It looks pretty cool. Very promising for TG

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  21. #26


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    Re: Insurgency mod

    I watched the trailer and rummaged about on the website but didn't notice what the in-game objectives are.

    CTF? Bomb? Tactical Waypoints?

    -Aaron

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  23. #27

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    Re: Insurgency mod

    Found some links that might be helpful:
    http://mods.moddb.com/3622/insurgency/
    http://developer.valvesoftware.com/wiki/Insurgency

    Looks like it has a NS-style of respawn, with a version of the "beacon" too.
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  25. #28

    m0h3k4n's Avatar

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    Re: Insurgency mod

    Quote Originally Posted by MagnaCentipede View Post
    If the gameplay is solid, I don't mind the recycling. It's not like people say "bah, I don't like ___ball, every stadium uses the same style of field."
    I say that every time i watch blank ball
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  27. #29


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    Re: Insurgency mod

    looks excellent. I'll probably be playing this when it comes out.

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  29. #30

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    Re: Insurgency mod

    Quote Originally Posted by m0h3k4n View Post
    I say that every time i watch blank ball
    You obviously don't watch enough Calvinball.
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