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05-26-2007, 04:58 PM #16
Re: Insurgency mod
From the site:
Originally Posted by The Site

Looks damn good, I just hope my gfx card can support it. I think I just found a new game to play at TG (don't kid yourself, it will get suported
)
"Adios...blimp" -Assy McGee
"All of the body parts they will never find, except all the peices that I saved." -Dickie Moist
"Mmmmm, Duraflame." -Mountain Man
"I don't like Sci-Fi, I love LOVE LOVE it!" - Gordon Crisp
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05-26-2007, 05:13 PM #17
Re: Insurgency mod
CS:S SOPs
-----------------------------------------
WMDs: Iraq 0
Albuquerque, NM 2500
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05-26-2007, 05:14 PM #18
- Join Date
- Feb 2007
- Location
- Canada
- Posts
- 11
Re: Insurgency mod
Yes, it will be free
.
AFAIK there are no (or at least, very few) HL2 objects or materials in the game. It truly is a total conversion.looks good, really good, but it would be nice if they didnt use all those pre-existing HL materials.
I've been a tester for a few months now.
It's going to be great :-).
Project Reality, Public Relations.
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05-26-2007, 05:16 PM #19
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05-26-2007, 05:27 PM #20
- Join Date
- Feb 2007
- Location
- Canada
- Posts
- 11
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05-26-2007, 06:43 PM #21
Re: Insurgency mod
Im real excited about this mod. Judging by the trailer they released, it looks like they took the PR idea and shrunk the enviroments down to more of a CS:S scale. Should be a great teamplay mod.



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05-26-2007, 11:26 PM #22
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05-27-2007, 04:32 AM #23
Re: Insurgency mod
CS:S SOPs
-----------------------------------------
WMDs: Iraq 0
Albuquerque, NM 2500
-----------------------------------------
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05-27-2007, 04:40 AM #24
Re: Insurgency mod
If the gameplay is solid, I don't mind the recycling. It's not like people say "bah, I don't like ___ball, every stadium uses the same style of field."



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05-27-2007, 10:09 AM #25
Re: Insurgency mod
It looks pretty cool. Very promising for TG
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05-27-2007, 05:42 PM #26
- Join Date
- Jul 2006
- Posts
- 529
Re: Insurgency mod
I watched the trailer and rummaged about on the website but didn't notice what the in-game objectives are.
CTF? Bomb? Tactical Waypoints?
-Aaron
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05-27-2007, 08:53 PM #27
Re: Insurgency mod
Found some links that might be helpful:
http://mods.moddb.com/3622/insurgency/
http://developer.valvesoftware.com/wiki/Insurgency
Looks like it has a NS-style of respawn, with a version of the "beacon" too."Adios...blimp" -Assy McGee
"All of the body parts they will never find, except all the peices that I saved." -Dickie Moist
"Mmmmm, Duraflame." -Mountain Man
"I don't like Sci-Fi, I love LOVE LOVE it!" - Gordon Crisp
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05-28-2007, 07:18 AM #28CS:S SOPs
-----------------------------------------
WMDs: Iraq 0
Albuquerque, NM 2500
-----------------------------------------
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05-29-2007, 08:54 PM #29
- Join Date
- May 2007
- Location
- Oklahoma
- Posts
- 7
Re: Insurgency mod
looks excellent. I'll probably be playing this when it comes out.
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05-29-2007, 11:32 PM #30The trouble with the world is that the stupid are cocksure and the intelligent are full of doubt. ~ Bertrand Russell
I have a tendency to key out three or four things and then let them battle for supremacy while I key, so there's a lot of backspacing as potential statements are slaughtered and eaten by the victors. ~ Magna Centipede
Feel free to quote me. ~ Skylark
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