Welcome to Tactical Gamer

+ Reply to Thread
Page 6 of 6 FirstFirst 123456
Results 76 to 84 of 84
Discussion: Insurgency: Modern Infantry Combat / Insurgency - General Discussion - Insurgency mod - It's going to be passworded till it's MUCH more stable. I may release the PW
  1. #76



    Vulcan's Avatar

    Join Date
    Jan 2005
    Location
    Manhattan, New York, United States
    Age
    33
    Posts
    10,036

    Re: Insurgency mod

    It's going to be passworded till it's MUCH more stable. I may release the PW to some of the registered users here in the forum sometime this week once we get settled in and comfortable, not a moment before.

  2.  
  3. #77

    SheerSonicBlue's Avatar

    Join Date
    Jul 2007
    Location
    Lee County, Florida
    Age
    40
    Posts
    32

    Re: Insurgency mod

    It sure does crash a ton, but that's not us - all of the servers are crashing hard. Hope this next patch tunes it up.

  4.  
  5. #78

    Trooper's Avatar

    Join Date
    Jun 2005
    Location
    Ohio
    Age
    29
    Posts
    9,329

    Re: Insurgency mod

    my personal favorite is when it hangs between each map change.
    that sounds like a good idea trooper.
    -Vulcan

  6.  

     
  7. #79

    SheerSonicBlue's Avatar

    Join Date
    Jul 2007
    Location
    Lee County, Florida
    Age
    40
    Posts
    32

    Re: Insurgency mod

    Big time.

  8.  
  9. #80

    [EOS99]Darksoul's Avatar

    Join Date
    Nov 2006
    Location
    Norton,Massachusetts
    Age
    29
    Posts
    95

    Re: Insurgency mod

    UPDATE is out, go grab the patch, fixed alot of bugs.

    what are you waiting for, GO GET IT!!!

    Beta 1.1 Changelog

    Added:
    Added server-side cvars "tkremove" and "tkdetect" to help deal with team killers
    Added cvar "ins_dmgfactor"
    Added super-sonic bullet whiz effect
    Added incremental weapon sway when low on stamina
    Added hint reminding you of alternate stance modes
    Added weapon slot keys
    Added new map ins_hillah

    Changed:
    Changed "sv_alltalk" to default to "0"
    Increased rate of fire of M249 to be that of its real life counterpart
    Replaced round-restart commands with "ins_restart_game" and "ins_restart_round"
    Renamed server-side cvar "ins_endtime" to "mp_chattime"
    Renamed server-side cvar "ins_friendlyfire" to "mp_friendlyfire"

    Fixed:
    Fixed attacking with grenades while sprinting
    Fixed bipod view locking issues while moving in prone
    Fixed exploit allowing people to finish reloading their weapon at abnormally fast speeds
    Fixed exploit allowing people to go from standing to prone super fast
    Fixed explosions recording deaths as suicides
    Fixed iron sights twitching under lag
    Fixed pausing of automatic sounds
    Fixed people being unable to use grenade if attacking while going prone
    Fixed players automatically spawning when they enter the server
    Fixed reloading with M249
    Fixed shells sticking to players and floating in mid-air
    Fixed strange behavior in the shotgun reload
    Fixed various server and client-side exploits and crashes

    Misc:
    Changing class doesn't kill you anymore
    Client DLLs now built without SSE, fixing a small problem for people with no SSE support on their CPU
    Hint to suggest use of "cl_stancemode 1"
    Optimized dust effects to use less CPU
    Removed ability to use spraypaint or flashlights in spectator mode
    Various gameplay balance improvements
    Various small FPS improvements
    Only the dead have seen the end of war - Plato


  10.  
  11. #81

    SloppyJoe's Avatar

    Join Date
    Jul 2005
    Location
    Bay Area, California
    Posts
    2,649

    Re: Insurgency mod

    So far with the patch it's been a lot smoother
    .



    [Game rules, announcements, and SOPs ][ Armed Assault ][ Counter-Strike Source ][ Call of Duty ]
    "The success of what we do depends upon people valuing the team over themselves."
    - Wulfyn

  12.  

     
  13. #82

    CingularDuality's Avatar

    Join Date
    May 2003
    Location
    Dallas/Ft. Worth area of Texas, USA
    Age
    37
    Posts
    18,761

    Re: Insurgency mod

    Quote Originally Posted by [EOS99]Darksoul View Post
    UPDATE is out, go grab the patch, fixed alot of bugs.

    what are you waiting for, GO GET IT!!!
    Supporting Members don't need to leave the forums to get it, it's up in the downloads area!

  14.  
  15. #83



    Vulcan's Avatar

    Join Date
    Jan 2005
    Location
    Manhattan, New York, United States
    Age
    33
    Posts
    10,036

    Re: Insurgency mod

    stickies darksoul, they are your friend.

  16.  
  17. #84

    [EOS99]Darksoul's Avatar

    Join Date
    Nov 2006
    Location
    Norton,Massachusetts
    Age
    29
    Posts
    95

    Re: Insurgency mod

    lol yeh, didn't know about this forum created, but now I know thanks
    Only the dead have seen the end of war - Plato


  18.  

     

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts


  
 

Back to top