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| Insurgency - General Discussion General Discussion for Insurgency |
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#32 (permalink) | |
![]() ![]() Join Date: Nov 2006
Location: Colorado Springs, CO
Posts: 1,062
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Re: Article Request: Aiming.
Quote:
.Anyway, yeah... completely agree on the lethality that the game is portraying. |
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#33 (permalink) | |
![]() ![]() ![]() Join Date: Jan 2005
Location: Montreal
Age: 30
Posts: 7,560
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Re: Article Request: Aiming.
Quote:
I completely agree with this, my issue lies with people who do use restraint or caution and try to effectively with teamwork move in an area to advance to the objective. I've noticed myself that i could just spray with some guns in a particular area from the hip and nail guys left and right. That's just not realistic. The support gun for instance is nothing like the support gun from DOD:S where if you attempt to fire it while standing, sitting and it's not stabilized with the bi-pod, you have nearly 0 chance of hitting anything. That's not the case here. All of the guns while shooting from the hip still seem to be dead accurate if someone has first lined up their iron site and then come out but not moved their mouse. This is something that needs to be addressed IMO. I believe a large part of the issue lies with the hitbox's to be perfectly honest. There are some very weird occurrences going on. |
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#34 (permalink) | |
![]() ![]() ![]() Join Date: May 2003
Location: Dallas/Ft. Worth area of Texas, USA
Age: 33
Posts: 17,073
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Re: Article Request: Aiming.
Quote:
I just realized that the link I gave needs a login and pass: manuals/chipin
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#35 (permalink) |
![]() ![]() ![]() Join Date: Jan 2005
Location: Montreal
Age: 30
Posts: 7,560
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Re: Article Request: Aiming.
Oh i forget to mention that your in a warzone, not at the shooting range! They are working on some of these game mechanic issues. I like the realism of the guns themselves just not the model and perspective mechanics.
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#36 (permalink) |
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Join Date: Sep 2005
Location: Hamilton, NJ
Age: 27
Posts: 2,043
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Re: Article Request: Aiming.
i really think the support guns should act they way they do in DoD:S. i loved all the guns in DOD:S for that matter. I love the way they borrowed the bipod idea and use it effectively. This was something i was soooo hoping BF2 had. Oh well, at least someone got it right. However, im sure there are many a noob makin a laser dot in dry erase since theyre dead accurate one the first shot.
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