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05-26-2004, 08:49 PM #1
Defense/attack tactic
I don't know if this works or not but I thought I'd run it by some of you smart people.
When defending a base, does it make sense to defend by simply placing defenders inside the zone and hiding them? Instead of shooting attackers, it seems to me the better play is to tie them down looking for those pesky defenders while the rest of the team is attacking their base.
If we kill them, they respawn, and can defend. While they live, they can't defend their base, and while our defenders live, they can't take our base.
Is this correct?
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05-26-2004, 08:57 PM #2
Re: Defense/attack tactic
But allowing them to freely roam the base allows them a foothold. I prefer to destroy them before they can reach my shores or get close to the base perimeter. You may have 3 base defenders, but if you wait until they're inside and they have 5 you'll still lose the base. Kill the 5 in a helo with a couple stingers and it's a whole lot easier.
Originally Posted by leejo

Diplomacy is the art of saying "good doggie" while looking for a bigger stick.
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05-26-2004, 09:03 PM #3
Re: Defense/attack tactic
I agree with killing them immediately instead of waiting for your team to gain the foothold. So far, attacks are best done in heavy force to eliminate any defenders. They should also be done when the enemy defense is low, meaning some enemies are en route to your base. I think this is best because once you get the foothold, reinforcements can move in while the enemies at your previous base can't do anything to it.
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05-26-2004, 09:15 PM #4
Re: Defense/attack tactic
I think you bring up a key point during the transition of your front line to a new base. Once you have a foothold at an advanced position, don't waste time defending your old base. Get up to the new line and begin defensive positions there. The assaulting forces will surely appreciate the rapid backup as they struggle to maintain control of the base. But if you leave quick with any remaining vehicles. It leaves those attackers confused for long enough for it to not matter any more.
Originally Posted by =Sarc=

Diplomacy is the art of saying "good doggie" while looking for a bigger stick.
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05-26-2004, 10:51 PM #5
Re: Defense/attack tactic
I noticed last night that we're making tactical decisions based on the # of men the other side has at their base - when the # drops we attack, and when it remains high we tend to defend.
I assume that others are looking at the same data and making decisions based on that data, so lets make sure we juke them a bit and keep defenders in positions such that they can defend the base but do not show up in the counter. Maybe that's an obvious thing, but my little light only went off last night.
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05-26-2004, 10:54 PM #6
Re: Defense/attack tactic
I purposefully set up just outside the zone a few times. Still close enough to reload AT or AA and still help tip the scales during an attack.
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05-26-2004, 11:02 PM #7
Re: Defense/attack tactic
I think having our forces outside of the perimiter waiting for them to leave is a good bet to counter this. You can sneak in, prepare, wait for them to load up in their helos to depart, move in and then nail them down with stingers from behind. You'll have their flag going down by that part so they won't be able to respawn.
Originally Posted by leejo
Having a couple to 3 guys with RPG/AT would probably be important. The guys we played against last night made excellent use of the APC's as defensive tools just as we did. Combining that with their stingers it made my usual helo/rocket bombardment pretty uneffective. In the 3-4 attempts I made at it I wasn't really successful once. The most headway we made was when dudeman, leejo and I were moving in together. Luna and H-Hour were getting in on that too at one point. That was when we made that really successful push over to Bravo and my computer shortly thereafter crapped out on me.
Diplomacy is the art of saying "good doggie" while looking for a bigger stick.
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05-27-2004, 09:46 AM #8
Re: Defense/attack tactic
If you're assault team is about to try for a new base, try not to kill anyone until the assault is over. There players will then be stuck and even more so if you destroy your base before taking the final helo
Jex.

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05-27-2004, 12:11 PM #9
Re: Defense/attack tactic
Human sensor here!
I like to every now and then just penetrate their base to let them know that someone is around and still coming I usually like to raise a little hell then die and back to defend. Picking the right time to take their base is key to gaining possession.. the tactic of moving your perimeter out to the center of the water and maintaining defense and a position of attack seems to work well.. I also would like to see more charges layed in the road ways on defense. and equipment placed as road blocks so there is not a straight shot into the bases... But that takes more men to maintain....
We seem to defend real well by setting up a perimeter with equipment and waiting for them to come...
Now we need to set are assault tactics into place at a set time and place. Meaning when someone calls for and assault we wait make sure all are ready and have equipment to go... even if you have to suicide and go to another base to get equipment and bring it around...
I may be old but I can still pull the trigger. Because I can't run. That makes me dangerous. :icon_lol:
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05-27-2004, 07:18 PM #10
Re: Defense/attack tactic
Another good attack tactic (although not always doable due to lack of equipment) is to simply crash the base with at least 2 apc's. The havoc that initial assault causes buys the rest of the team the time to move in with helo's and on foot in support. I find it is usually a waste to go in with just one apc as the defenders usually have enough resources to deal with that.
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05-27-2004, 08:06 PM #11
Re: Defense/attack tactic
I can't count the number of time I've waited just outside the permiter, watching the base count drop. Then sneak in for the take. It's very effective.
On the other hand, if they are clever enough to defend inside of armor it's difficult to extract them ... especially since you have only one RPG.
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07-09-2004, 11:14 PM #12
- Join Date
- Jul 2004
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- 12
Re: Defense/attack tactic
On this subject, clear those defenders quickly, but watch out as a smart defender will be hiding, usually outside the bunker, so be sure to "police call" the area as they say in the army. Sweep them out, and if you get people to overwhelm the base quickly they can't respawn and your foothold is secure, plus if u take enough of them out they all can't respawn at that point simultaneously. So take atleast 3 or more to take the position, overwhelming force is the only smart way to do this, but if you go it alone, a well placed frag grenade inside may be the trick before entering the position, u might shake loose a defender or might kill him.
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