Go Back   Tactical Gamer > Other Multiplayer Games > Game Forum Archives > Joint Operations > Joint Operations - Tactics, Strategy and Missions Discussion


Joint Operations - Tactics, Strategy and Missions Discussion Discussion about tactics, strategy and mission planning for Joint Operations in this forum.

Reply
 
Thread Tools
Old 05-27-2004, 04:34 PM   #1 (permalink)
 
leejo's Avatar
 
Join Date: Sep 2003
Age: 39
Posts: 7,839
Medics

Has anyone messed around with medics? I'm not finding much info. on what they bring to the party.
leejo is offline   Reply With Quote
Old 05-27-2004, 05:44 PM   #2 (permalink)
 
=Sarc='s Avatar
 
Join Date: May 2003
Location: Ottawa, Canada
Posts: 4,600
Re: Medics

They can heal and revive team members. Press '9' to bring up the medkit and use the fire button to heal a player. You should be next to the wounded/dead person. Players have their tags coloured to their health status. Orange is wounded and blue is dead (there's a countdown next to the name to indicate the time before complete death). If you're dead, you can press '9' to call a medic. If you were hit in the head, you cannot be revived and the call for a medic will not function. Medics have the red cross symbol on their tags and is also shown on the map/compass.
__________________
JO Guides & Tutorials
Team Element - It's who you game with.
=Sarc= is offline   Reply With Quote
Sponsored links
Old 05-27-2004, 08:53 PM   #3 (permalink)
 
Join Date: May 2003
Posts: 1,342
Re: Medics

having a medic with a sniper as a forward observer sounds like a good idea... especially in the push to take a base....
fr1j0l3 is offline   Reply With Quote
Old 06-01-2004, 03:15 PM   #4 (permalink)
jex
 
jex's Avatar
 
Join Date: May 2003
Location: United Kingdom
Age: 37
Posts: 3,407
Re: Medics

for tkoth medics are invaluable - however with limited numbers you need a medic nearby and that's probably not likely. Having a medic means less firepower if your assaulting but they can revive players on the spot - as long as they don't die. They could be useful with a large assault force but not so with limited numbers.

In your base they can help if the countdown timer for respawn is high, otherwise they're pretty pointless.
__________________
Jex

jex is offline   Reply With Quote
Old 07-09-2004, 07:58 PM   #5 (permalink)
 
Join Date: Jul 2004
Posts: 12
Re: Medics

Hey, one good thing is that the medic doesn't run out of med kits, atleast I haven't yet with it and after an assault if u have time, one person can switch to medic and heal them team and then switch back to their old character type and fight on anew. Oh and a person's tag will go red if they are seriously hurt, get to them quick cuz a stiff breeze could probably kill them at that point.
WWraven is offline   Reply With Quote
Old 09-21-2005, 04:36 PM   #6 (permalink)
 
Join Date: Sep 2005
Posts: 6
Re: Medics

I love medics they are always usefull, they can double the time survived by a team by repeatedly healing there team mates,they are a support class that should hang around at the back giveing covering fire and saveing team mates when needed!!
jokerman is offline   Reply With Quote
Sponsored links
Reply

Bookmarks


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are Off

Similar Threads
Thread Thread Starter Forum Replies Last Post
Medics are medics. IRS_Agent Battlefield 2 - Tactics and Missions Discussion 25 05-13-2006 07:39 AM
Remember the Medics... luuser Battlefield 2 - Ranked Vanilla 8 11-05-2005 04:53 PM
Medic's Request... Coridon Battlefield 2 - Tactics and Missions Discussion 1 09-16-2005 10:27 AM
Props to the medics Beatnik Battlefield 2 - Ranked Vanilla 36 07-29-2005 02:25 PM
Cmbat Medic's Sniper Patrol CombatMedic Ghost Recon - Tactics, Missions and Mod Discussions 10 03-29-2004 11:03 AM


All times are GMT -4. The time now is 05:54 AM.


Powered by vBulletin® Version 3.7.2
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.2.0
©2004-2008 - Tactical Gamer - All Rights Reserved