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Discussion: Action / Left 4 Dead - 12/04 update - I meant vs. mode, but we play the entire campaign of either no mercy or
  1. #16


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    Re: 12/04 update

    I meant vs. mode, but we play the entire campaign of either no mercy or blood harvest in vs. mode. You know, kinda like a match where both sides agree to not use the exploits such as blocking off safehouses or doorways with props so the survivors cant get inside them, or the weapon-switch exploit to increase melee speed for survivors.

    Playing the game on normal difficulty in the fashion I have described is quite a bit different then filling a team with your friends then smashing a bunch of puggers or disorganized friends not working together then claiming normal mode is to easy.

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  3. #17

    sparhawkxx's Avatar

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    Re: 12/04 update

    With 2 solid teams normal is easy. Yes there is still the score and it will be close but both teams will survive most of the time if not all. This is 2 teams working together that is. And yes being that it matters being able to survive I think the harder challenge for both teams is fine.

    Not only in easy but in advanced you can be down the whole versus campaign and win in the end. The score is lower and the survival is also lower. I see it as more of a challenge.
    FUN FUN

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  5. #18

    Skylark's Avatar

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    Re: 12/04 update

    I don't like the idea of VS being LOCKED into normal. I think you should be able to select it. Just because I think anytime the game decides (later, in a PATCH) oh wait, no... NO CHOICE FOR YOU! it stinks.
    "Sympathy means a lot, coming from Kulmar. I didn't think it was possible.
    Good luck getting rid of your disease. If you're infected, though, stay away--I can't afford to be a zombie right now.
    " Ednos




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  7. #19

    Transcendant's Avatar

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    Re: 12/04 update

    They patched it again.

    Fixed Infected Players melee pushing large objects to block the survivors path

    Fixed +lobby exploit

    Fixed exploit of "hugging" the Witch from behind where she can't hit you

    Fixed players not being kicked from a vote by changing their name before it succeeds

    Disabled difficulty change votes from the console in versus mode
    I'm glad they're patching exploits as fast as l4d411 is posting them, but I wish they would stop locking difficulty. Changing versus mapmaking is good, but locking difficulty isn't.

    Anyway, we can change the infected damage on the server cfg file. Not sure about item spawn rate.

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  9. #20

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    Re: 12/04 update

    and they broke tanks....... spawn on top of survivors... without warning, back to back... not even a finale map.... spawn before the safe room door has opened...
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  11. #21


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    Re: 12/04 update

    Quote Originally Posted by sparhawkxx View Post
    With 2 solid teams normal is easy. Yes there is still the score and it will be close but both teams will survive most of the time if not all. This is 2 teams working together that is. And yes being that it matters being able to survive I think the harder challenge for both teams is fine.

    Not only in easy but in advanced you can be down the whole versus campaign and win in the end. The score is lower and the survival is also lower. I see it as more of a challenge.
    See, this is what bothers me when people give anectodal evidence about why normal is to easy and advanced is perfect. Nobody wants to put their "money where their mouth is" so to speak unless they are CAL-M apparently. I'm saying against a decent team you wont think normal is to easy for survivors and to difficult for infected. You are saying normal is to easy and both teams will rescue most of the possible survivors over the course of a campaign. I'm saying lets play and see which point of view is right, and all I get is explainations that don't involve playing as to why normal is to easy.

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  13. #22

    Reaperassault's Avatar

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    Re: 12/04 update

    Sure find the any one from the 3rd and we will be happy to set up a demonstration
    Reapator, overlord of ponies


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  15. #23

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    Re: 12/04 update

    Quote Originally Posted by Tonk View Post
    and they broke tanks....... spawn on top of survivors... without warning, back to back... not even a finale map.... spawn before the safe room door has opened...
    Yeah, we were on the lift on the sewers map of no mercy, when i looked beside me a tank had spawned on my teammates head...

    Damnit Blizzard, fix ZvT already >.<
    In Soviet Russian, Arma admins are nice to you!

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  17. #24

    DaBrit's Avatar

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    Re: 12/04 update

    When considering the balance of Infected vs. Survivors it's important to remember that the infected come back to life in at most 30 seconds whereas survivors only have the one life. Further, it's the job of the infected to stop the survivors finishing the level. This is most simply accomplished by attrition, but means the infected have to be willing to die a lot. It's not till the Survivors start losing med packs, bleeding, and staggering about at different speeds that the Infected really get their chance to end things.

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  19. #25


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    Re: 12/04 update

    Quote Originally Posted by Reaperassault View Post
    Sure find the any one from the 3rd and we will be happy to set up a demonstration
    PM me with a time and a date. Anytime after 10 pm est during the week, and probably anytime on weekends with some advance notice would work.

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  21. #26

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    Re: 12/04 update

    I am wondering if the difficulty seems to be that we can now all play the 2 Versus senarios in our sleep if we have to? There are a few "secret" or unplayed regions on each map..but once you found the Closet or the corner of the house you know you can defend the challenge slowly creeps out of it.

    The witch is a Joke anymore with the correct weapon to the back of the head (Although I did piss her off as Infected the other day and she attacked and killed me... Women...)

    The infected I guess get a shot at trying to invent ways to counter the survivors tested defenses... but we need the other scenarios opened up!!! PLZ uber fast!!!..
    |TG|ARMA Pathfinder
    ..now where did I put my keys?

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  23. #27

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    Re: 12/04 update

    Quote Originally Posted by kittykatnub View Post
    Yeah, we were on the lift on the sewers map of no mercy, when i looked beside me a tank had spawned on my teammates head...
    yep... i was with you on the lift
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  25. #28

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    Re: 12/04 update

    Quote Originally Posted by Burzum View Post
    How to win a Versus match:
    1. Hold down "w"
    2. Hold Down "MOUSE2"
    3. Win

    The only exception is a tank, in which case you just run backwards and shoot at it, because it will never catch up to you. For a Witch just run up and kill it in one or two shots with a shotgun.

    Anyone who takes the time to shoot enemies is only putting the team at a disadvantage (unless its a Tank or a witch). Hear a Hunter pouncing? Melee. Hear a Smoker? Melee. Hear a Boomer? Who cares, because the incoming swarm will die from melee.

    The only way to win as Infected is if the Survivors let you win.
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  27. #29

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    Re: 12/04 update

    Though he exaggerates, I agree melee spam is an issue. I don't blame the people who do it; I blame Valve. It's difficult not to melee everything before you even think about shooting it. Most people, myself included, would be hypocrites to say that we don't excessively melee, or at least blindly melee during certain circumstances (boomered, huntered, rushed, etc).

    Valve removing the melee fatigue option, though it inadvertently fixed other glitches, was a bad move. Though I hate myself for my inability to stop doing it, melee spam is addicting in its evilness. Valve needs to help me and many others break this addiction.

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  29. #30

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    Re: 12/04 update

    Quote Originally Posted by Guardianx11x View Post
    Have you ever played L4D?
    i was wondering the same thing

    Quote Originally Posted by Burzum View Post
    Have you? Try it. Get a team of four on Versus and see how well you do holding down the melee button. Hunters won't pounce you, Smokers' tongues will break instantly, zombie swarms won't hit you. Its great.
    good luck with that, i'd bet real money says i can pounce you first try...
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