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Old 12-12-2008, 12:02 AM   #16 (permalink)
 
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Re: Left 4 Dead Feature on Zero Punctuation

He's right though, I wish each chapter unlocked a cutscene giving them continuity or at least some semblance of a plot line. Why is this infection here, etc. All we know is there's four survivors and zombies, no plot line at all.

I could forgive the continuity of each chapter if each one still gave a cutscene opening a little more background on the infection and the characters themselves.
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Old 12-12-2008, 01:51 AM   #17 (permalink)

 
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Re: Zero Punctuation reviews L4D (NSFW)

Wink Wink

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Old 12-12-2008, 01:53 AM   #18 (permalink)

 
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Re: Left 4 Dead Feature on Zero Punctuation

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Originally Posted by Skylark View Post
No, he talked about the other survivors. He even talked about you needed the other people to save you from special zombies.

he also talked about it is supposed to be a movie (at the very beginning)
Yeah but he says that the four survivors are the only survivors and this is not the case.
And if he said that it's a movie he forgot that part when he went on about realism.
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Old 12-12-2008, 09:37 AM   #19 (permalink)

 
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Re: Left 4 Dead Feature on Zero Punctuation

He sums that up pretty nicely .
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Old 12-12-2008, 11:45 AM   #20 (permalink)
 
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Re: Left 4 Dead Feature on Zero Punctuation

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He's right though, I wish each chapter unlocked a cutscene giving them continuity or at least some semblance of a plot line. Why is this infection here, etc. All we know is there's four survivors and zombies, no plot line at all.

I could forgive the continuity of each chapter if each one still gave a cutscene opening a little more background on the infection and the characters themselves.
There was sort of a cutscene between campaigns if you go through the dev commentary. Between No Mercy and Death Toll there was a clip showing the helicopter crashing because the pilot got infected. It was taken out because nobody cared to watch it for the billionth time and it was a bit of a buzzkill to the accomplishment of escaping.
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Old 12-12-2008, 01:16 PM   #21 (permalink)
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Re: Left 4 Dead Feature on Zero Punctuation

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There was sort of a cutscene between campaigns if you go through the dev commentary. Between No Mercy and Death Toll there was a clip showing the helicopter crashing because the pilot got infected. It was taken out because nobody cared to watch it for the billionth time and it was a bit of a buzzkill to the accomplishment of escaping.
Repeated cutscenes are awful. It would need a bypass key.

Edit: Unless Zoey is naked in them of course.
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Old 12-12-2008, 05:49 PM   #22 (permalink)
 
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Re: Left 4 Dead Feature on Zero Punctuation

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There was sort of a cutscene between campaigns if you go through the dev commentary. Between No Mercy and Death Toll there was a clip showing the helicopter crashing because the pilot got infected. It was taken out because nobody cared to watch it for the billionth time and it was a bit of a buzzkill to the accomplishment of escaping.
That's awesome, the pilot looks infected when you get on the chopper in No Mercy. I always thought it was just because they were too lazy to model a pilot. I need to watch the commentary.
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Old 12-12-2008, 06:56 PM   #23 (permalink)

 
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Re: Left 4 Dead Feature on Zero Punctuation

The guy brings up some valid points, but often he just tries to nitpick. He's funny, though.
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Old 12-12-2008, 09:53 PM   #24 (permalink)
 
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Re: Left 4 Dead Feature on Zero Punctuation

lol pretty funny guy
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Old 12-13-2008, 09:11 PM   #25 (permalink)
 
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Re: Left 4 Dead Feature on Zero Punctuation

Other games have it with a vote to skip. Of course if one goes AFK then... :P

But then again you could get up, go to the bathroom, make a sandwich, play solitaire, etc. :P
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Old 12-13-2008, 10:25 PM   #26 (permalink)
 
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Re: Left 4 Dead Feature on Zero Punctuation

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Other games have it with a vote to skip. Of course if one goes AFK then... :P

But then again you could get up, go to the bathroom, make a sandwich, play solitaire, etc. :P
It might be a sync issue with the way the engine is designed that individual players can't skip the movies. They seem to have made the intro movies very short that makes voting unnecessary. I also wouldn't want to vote every time the movie came up.
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Old 12-15-2008, 05:12 AM   #27 (permalink)
 
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Re: Left 4 Dead Feature on Zero Punctuation

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It might be a sync issue with the way the engine is designed that individual players can't skip the movies. They seem to have made the intro movies very short that makes voting unnecessary. I also wouldn't want to vote every time the movie came up.
Granted, that's why it'd make sense to unlock them for your viewing pleasure at your leisure.
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Old 12-15-2008, 11:04 AM   #28 (permalink)
 
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Re: Left 4 Dead Feature on Zero Punctuation

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Granted, that's why it'd make sense to unlock them for your viewing pleasure at your leisure.
In hindsight, that could have been done. I think Valve went with the in-game cutscene and realized it's annoying to watch every time. Then it didn't occur to them to make it a cutscene in a video library or maybe it wasn't worth doing. It's a zombie game and it really doesn't need that much story. They focused on making a co-op game and stories in co-op aren't really worthwhile (it was hard enough back in the day to get people to read briefings when playing GR).
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Old 12-15-2008, 03:48 PM   #29 (permalink)
 
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Re: Left 4 Dead Feature on Zero Punctuation

This is Valve though so they could potentially add it in the future. Their next chapter could include a new cinematic advancing the story line.

I'm only afraid that given the time line for the intro, that another one just might take too long.
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