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Old 02-18-2009, 08:46 PM   #46 (permalink)
 
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Re: L4D wish list

I agree with the more guns bit. I plan on modding my guns every other day. :P I also wish I had a unicorn, and that I was invincible.
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Old 02-18-2009, 09:59 PM   #47 (permalink)
 
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Re: L4D wish list

yea you would wish for a unicorn
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Old 02-18-2009, 11:08 PM   #48 (permalink)
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Re: L4D wish list

I wish there was no "survival multiplier" for people getting into the safehouse in versus. If one team gets killed right out side the door, why should that be an 800pt difference? IMO, the health-bonus is enough... the survivors that lived get one and the dead don't.
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Old 02-19-2009, 03:59 PM   #49 (permalink)
 
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Re: L4D wish list

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A button that switches from your prim and secondary. Like it is on the Xbox. I hate how its 1 and 2. Kinda annoying
They already have that button. Press Q
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Old 02-19-2009, 04:00 PM   #50 (permalink)
 
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Re: L4D wish list

And a unicorn would be amazing
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Old 02-19-2009, 04:05 PM   #51 (permalink)
 
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Re: L4D wish list

I know that everyone is getting bored of me saying it. But seriously, the zombie spawn mechanics. They must annoy someone else. Anyone?
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Old 02-19-2009, 04:21 PM   #52 (permalink)
 
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Re: L4D wish list

Oh, improved interface for setting games up and getting them started... I think average time for getting a game going is about 30 minutes.
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Old 02-19-2009, 04:31 PM   #53 (permalink)
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Re: L4D wish list

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oh, improved interface for setting games up and getting them started... I think average time for getting a game going is about 30 minutes.
amen
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Old 02-19-2009, 05:47 PM   #54 (permalink)
 
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Re: L4D wish list

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Originally Posted by WhiskeySix View Post
I wish there was no "survival multiplier" for people getting into the safehouse in versus. If one team gets killed right out side the door, why should that be an 800pt difference? IMO, the health-bonus is enough... the survivors that lived get one and the dead don't.
The health bonus is the screwed up thing about it imo. The health bonus absolutely does not accuriately display which team did better over the map. We can both play (insert map here) and my team could go all the way without picking up a single extra medpack, and your team could use 8 of them, and our scores at the end will be 60-100 apart? Why does the game reward you in both score and health for picking up a medpack? The health bonus should only be able to go down from it's starting level, picking up another medpack should not bring it back up. That way once a team takes a certain amount of damage, their health bonus gets capped at say 1. That alone will keep the scores much closer, and have them be a true indicator of team skill. If my team just scrapes by and our health bonus is a 1 even though we got 4 people there, our end score on nm1 would be 404, where yours might be 96. Not a huge difference and truly a better description of how close the game is.
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Old 02-19-2009, 08:28 PM   #55 (permalink)
 
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Re: L4D wish list

I want SI to have 3 attacks. 2 Special ones and the other is the normal claw. I mean, come on. Maybe like a super attack that takes a long time to charge. Like 30 or 45 seconds. But it starts once you spawn. So you have to wait 45 seconds after spawn and then you get a super good attack. Also, i think there should be level 3 weapons. Like another auto shotgun that maybe is like the dao-10 where it has maybe 15 shots but reloads fast since it would use the drum or something. And then another kind of assault rifle. Maybe a G3 or an AK or something. That way you still have your shotgun, and then your rifle. Or maybe a full auto that has a scope on it. So it makes up for no 3rd sniper.
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Old 03-04-2009, 11:04 AM   #56 (permalink)
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Re: L4D wish list

I wish the pipe-bombs had a little longer fuse on em...
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Old 03-04-2009, 02:22 PM   #57 (permalink)
 
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Re: L4D wish list

I want more achievement related messages. I already have the "Jump Shot" achievement (Headshot a Hunter while he's leaping.), but I wish other people could see every time I did that again like, "Hunter Jump Shot Dugless". "Hunter Cr0wnd the Witch", "Hunter got Blind Luck" etc.
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Old 03-04-2009, 05:56 PM   #58 (permalink)
 
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Re: L4D wish list

Stolen from SA forums, but I wish the witch would be more dangerous, in one of two ways. She needs to get up faster and be more sensitive to light shined on her and gunshots near her. Second, when she screeches, she should trigger a panic event.
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Old 03-12-2009, 09:37 AM   #59 (permalink)
 
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Re: L4D wish list

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Second, when she screeches, she should trigger a panic event.
This would be awesome.


My new wish is a strictly practical thing. I want a console command that connects an entire lobby to a server by IP address.
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Old 03-16-2009, 01:43 PM   #60 (permalink)
 
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Re: L4D wish list

make the number of med packs spawned to survivers the same..they dot have to be in the same places but nothing pisses me off more than almost killing an enitre team only to have them find 3 health packs with in 300 yards of the safe room when my team was limping to the safe room at 15 health and we hadnt had a single health pack spawn
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