View Poll Results: What would you like changed on the VS server?
- Voters
- 36. You may not vote on this poll
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No medpacks (all pain pills)
2 5.56% -
Fewer medpacks (mostly pain pills)
18 50.00% -
Voluntary release on smoker tongue
17 47.22% -
Increase range on smoker tongue
20 55.56% -
Impact damage for falling SI (boomers go boom when falling off a building)
11 30.56% -
A server dedicated to Dead Air in VS mode
17 47.22% -
A server dedicated to Death Toll in VS mode
18 50.00% -
No delay between click and Boomer puking
26 72.22% -
Longer range Boomer puke
12 33.33% -
Other (detail below)
5 13.89%
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02-02-2009, 02:29 AM #16
- Join Date
- Mar 2007
- Age
- 41
- Posts
- 1,127
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02-02-2009, 07:52 AM #17
Re: Poll: What tweaks would you like to see on the VS servers?
I voted other to agree with Boot in the above posted who suggested no tank rage...only problem I see is grief in the final stage, not sure if the timing of events are linked with the tank deaths. Seems to me for instance in Mercy, the chopper doesn't come until the second tank has died...so if the tank just avoided fire if he could make it impossible for the survivors to get to the choppa...
Melee endurance would be great too...always liked that mod, didn't seem to unbalance things.
Edit: Is there a way to make it so that instead of always having the same team start as suvivors or infected have them alternate, that way the advantage of being infected any knowing where everything is going to spawn is more balanced.Last edited by Specterr; 02-02-2009 at 01:58 PM.
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02-02-2009, 12:46 PM #18
- Join Date
- Mar 2007
- Age
- 41
- Posts
- 1,127
Re: Poll: What tweaks would you like to see on the VS servers?
No tank rage bad is a horrible idea, possibly the worst one suggested.
Valve used to have this in the game, tanks with no rage bar. They noticed during testing that the tank would always move to the most advantageous position on the map for him, and wait for the survivors. Imagine being able to use the tank wherever you wanted once he spawned. Apparently this wasn't a good thing for balance, because they took it out. It isn't that hard to believe either.
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02-02-2009, 02:02 PM #19
Re: Poll: What tweaks would you like to see on the VS servers?
True, though knowing the tank is comming and hiding behind the elevator in Mercy, under stairs or in a closest is equally destructive to balance IMO. It would be nice if there could be some kind of balanced option...like for example the rage timer only progresses if the survivors move X amount closer to the safehouse.
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02-02-2009, 02:35 PM #20
Re: Poll: What tweaks would you like to see on the VS servers?
It all depends on how you define the objective of the game or game session. If you're out to make it to the saferoom, then I agree the rage meter is a good balancing feature. But if you're looking for a versus game in which you fully expect to die gloriously and then ROFL, then this fixes the situation Specterr has identified.
|TG-12th| Boot

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02-02-2009, 03:23 PM #21
- Join Date
- Mar 2007
- Age
- 41
- Posts
- 1,127
Re: Poll: What tweaks would you like to see on the VS servers?
I've never seen a team hide in a closet vs. a tank so I cant comment on the effectiveness of that move. Behind the elevator on nm4 top floor and the vents on nm2 and under the stairs on nm4 1st floor are the same issue, the tank duckwalks through tight spaces which forces him to take horrendous fire until he can get close enough to use an attack on the survivors. In my eyes, that's an exploit. Someone taking advantage of a flaw in the games design to gain an advantage is what exploit means to me and it certainly applies here. There is a plug-in out there already that is capable of blocking off access to behind the elevator on nm4, under the stairs on nm4, and can block off most of the vent on nm2. (you still want the survivors to be able to go down the ladder into the vent, but fixing the problem requires blocking off everything but the direct path through the vents) Is it the best solution? Probably not, but it at least gives us options until valve fixes this issue one way or another that doesnt have a chance of creating more problems then it solves.
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02-04-2009, 08:32 PM #22
Re: Poll: What tweaks would you like to see on the VS servers?
I wouldn't really call it an exploit. If I were being chased by an Arnold zombie I'd run my ass straight to the smallest opening, hoping he can't get through!
I'm liking the increased witch stats. At the moment they just aren't that menacing unless you get them in a really (un)lucky spot. Get the guy with the HR to head-shot her, and while he's stunned and then running towards him have everyone else quickly dispatch her.
lTG-6thl NardDawg
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