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Discussion: Counter-Strike - Map Discussion / Map Suggestions and Ideas - cs_newoffice - Ok. I've just taken a look at the navigation mesh and I've also tested hostage
  1. #31

    zzdd's Avatar

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    Re: cs_newoffice

    Ok. I've just taken a look at the navigation mesh and I've also tested hostage rescue in game. No problem here. I've grabbed the two lower-most hostages (the ones in the project room) and rescued them many times with no problem at all. So I don't understand where the problem is.
    Does anyone have the same trouble?
    When I said if you have the last version I mean that I have updated the map after its release and then probably you could have a older version of it, with some navigation mesh's errors.
    Anyway try to download it again and let me know if the problem persists.

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  3. #32

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    Re: cs_newoffice

    This map seems pretty good, my old qualm is what's the point of the sewers? They seem to be connected to just the first level which a CT can already run too and not need to go down.

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  5. #33

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    Re: cs_newoffice

    Quote Originally Posted by suid View Post
    This map seems pretty good, my old qualm is what's the point of the sewers? They seem to be connected to just the first level which a CT can already run too and not need to go down.
    Sewers are another way to reach the garage from outside and vice-versa. When you are on T side this can help you to reach the front side (and particulary the hostage rescue area) without going through office.
    When you are on CT side they are useful to rescue hostages.

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