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| Map Suggestions and Ideas Discuss new and old maps currently not on the server. |
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#1 (permalink) |
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Join Date: Dec 2004
Location: South east england
Posts: 8,839
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cs_spetsnaz
This map needs at least one additional route to the hostages. The CT's have various options to breach the building and get to the first floor, but then everything bottlenecks at the ramp up to the hostages in the loft.
A bit of editing, and this could be a good map. Root
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BFCL TF2 league admin
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#2 (permalink) |
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Banned
Join Date: May 2005
Location: Daytona Beach, FL
Age: 17
Posts: 1,774
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Re: cs_spetsnaz
I didnt play it with you guys today but I've played it before. I believe its too limiting for the T's honestly. There really arent too many good places to wait at, and if you do, the CTs dont have enough ENTRANCES.
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#3 (permalink) |
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Join Date: Jul 2003
Location: UK
Age: 24
Posts: 1,166
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Re: cs_spetsnaz
The problem with this map is that it is suicide for the Ts to be anywhere but in hostage room, and it is suicide for at least the first two CTs up the ramp into that hostage room.
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Wintermute ![]() ![]() Play EVE online. It's like being an accounting addict in space. www.MakePovertyHistory.com |
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#4 (permalink) |
![]() Join Date: Dec 2004
Age: 43
Posts: 642
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Re: cs_spetsnaz
Nicely done, this map and i like the fact it's night-time. i wish more maps were.
That said, it's so focused on one entry for CT's it becomes old very quickly. Customised with more entry points and maybe even having a hossie outside, or something of interest, it might be worth looking at again. Until then, i shall continue to turn my back on it, and only occasionally glimpse over my shoulder to see if it's still there. |
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