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| Map Suggestions and Ideas Discuss new and old maps currently not on the server. |
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#1 (permalink) |
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Join Date: Dec 2004
Location: South east england
Posts: 8,839
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cs_haven
This map is a candidate for removal from the server. The CT's spawn practically next to the hostages, there are no alternate routes in, and it appears to be designed for deathmatch.
Root
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BFCL TF2 league admin
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#2 (permalink) |
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Banned
Join Date: May 2005
Location: Daytona Beach, FL
Age: 17
Posts: 1,774
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Re: cs_haven
If you can activly explain a map that way, I have faith that you're not opening a can of bull and feeding it to us so I'll have to agree. That just sounds straight out of PCS and into hell.
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#6 (permalink) | |
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Join Date: Dec 2004
Location: South east england
Posts: 8,839
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Re: cs_haven
Quote:
![]() Root
__________________
BFCL TF2 league admin
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#9 (permalink) |
![]() Join Date: Dec 2004
Age: 43
Posts: 642
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Re: cs_haven
Being able to get high up in the buildings and on the roofs is cool, and it's really nice looking. But the positioning of the hossies makes for a CT hundred yard dash followed by a firefight in exactly the same place everytime makes it totally unplayable, PCS wise.
This map needs to be a VIP map. One where the CTs and VIP start from one end of the map to get to the other, then it might work. As it isn't, i say dump it. Dump it hard. |
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