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| Map Suggestions and Ideas Discuss new and old maps currently not on the server. |
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#16 (permalink) | |
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Join Date: Dec 2004
Location: South east england
Posts: 8,839
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Re: cs_office_extended
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BFCL TF2 league admin
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#17 (permalink) |
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Join Date: Nov 2005
Location: Cut Off, Louisiana
Age: 13
Posts: 96
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Re: cs_office_extended
More then you camp garage?!?!?!?!?!?!?!?!?
Thats impossible!!!!!!!!!!!!!
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:: Signature removed by administration - File no longer exists at putfile. |
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#21 (permalink) | |
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Join Date: Dec 2004
Location: South east england
Posts: 8,839
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Re: cs_office_extended
Quote:
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BFCL TF2 league admin
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#22 (permalink) |
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Join Date: Jul 2005
Location: Milton, Ontario, Canada
Age: 20
Posts: 301
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Re: cs_office_extended
i find that because of the extension, i have a harder time concentrating when i look out at long hall, or the entrance to the projector room, because i keep thinking someone may see me, and come up from behind (as the windows break)
but yeah, usually there ends up being 3 people who go out to the extension, and it's rarely used, except by a sniper, so they get picked off, and we're 3 men short now |
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#24 (permalink) | |
![]() ![]() ![]() Join Date: May 2003
Location: Dallas/Ft. Worth area of Texas, USA
Age: 33
Posts: 17,058
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Re: cs_office_extended
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![]() ![]() Take the world's smallest political quiz! "I was touched by His Noodly Appendage." TacticalGamer TX LAN/BBQ Veteran:
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#25 (permalink) |
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Join Date: Nov 2004
Location: MN (Middle of Nowhere, MN)
Age: 25
Posts: 1,049
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Re: cs_office_extended
After playing this map several times, the only thing I don't like about it is that the CT's can grab the long hall hosties without ever entering the room that the hosties occupy. You can tag them from extension through the window (may have to break it first) and walk over to the hole in the wall and the Hosties will come to you. And since the hosties block the view into the windows you tag them from, it's hard to even see the CT's snagging the hosties until they're already on the move.
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a.k.a. NinjaPirateAssassin Celibacy is not Hereditary. Everybody should believe in something - I believe I'll have another drink. Happiness is like wetting your pants, everyone can see it but only you can feel the warmth. Flying is easy, Just throw yourself at the ground and miss!
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#26 (permalink) |
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Join Date: Mar 2005
Location: Panama City, Florida
Age: 36
Posts: 361
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Re: cs_office_extended
I havent noticed this map on the server, I enjoy it a great deal more than Office_07. Vulcan? Is it there and just not listed?
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If it isn't PCS, whats the point? PM me with any questions or concerns. Professional Counterstrike (PCS) FAQ | PCS Player Standards Aggressive Defense (an oxymoron): A naturally occurring situational event where a defender is caught in a role reversal anomaly. Usually associated with lack of practice, discipline or map awareness in a team based conflict. ![]() |
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#28 (permalink) |
![]() ![]() ![]() Join Date: Jan 2005
Location: Montreal
Age: 30
Posts: 7,555
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Re: cs_office_extended
It was removed from rotation and the text file but i'm sure it's still on the server. One of the reasons it was removed has been pointed out here many times. It's basically the same game as a T, you fight in the same rooms with little to no ability to properly defend from elsewhere. I'll put it back on for people to play as a map vote but I doubt it will go back into rotation.
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