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Map Suggestions and Ideas Discuss new and old maps currently not on the server.

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Old 11-07-2005, 09:22 AM   #1 (permalink)
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cs_interpak

I would like to suggest that we remove the map (it says Interpak) from the server. It is wholly imbalanced as the T's have a much superior position and it is 99% of the time a hopeless deathmatch.
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Old 11-07-2005, 09:55 AM   #2 (permalink)
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Re: cs_interpak

I think I've played that on some other servers or something.. which one is it?

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Old 11-07-2005, 10:07 AM   #3 (permalink)
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Re: cs_interpak

Its the map that the Hosties are up stairs in a glass windowed room and the Ct's have to rescue them from 2 narrow enterances. The T's always just shoot thru the walls at the CT''s and the T's have a huge downstairs factory to hide in wait.
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Old 11-07-2005, 10:38 AM   #4 (permalink)
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Re: cs_interpak

OH where there's a door to the stairway, and you can shoot through the glass and all that? And there are some boxes in T spawn, and the right side stairwell is single-person only?

That map sucks. It's not even fun as a T.
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Old 11-07-2005, 11:36 AM   #5 (permalink)
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Re: cs_interpak

Yea, it sux for everyone. One big suckfest
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Old 11-07-2005, 12:08 PM   #6 (permalink)


 
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Re: cs_interpak

I had my doubts about that map, it's not in rotation afaik.
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Old 11-07-2005, 12:14 PM   #7 (permalink)
 
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Re: cs_interpak

I like it personally, and I have seen CTs dominate on this map.

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Old 11-07-2005, 12:19 PM   #8 (permalink)
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Re: cs_interpak

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Originally Posted by Vulcan
I had my doubts about that map, it's not in rotation afaik.
I've seen it being played. It also seemed to drive people away...
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Old 11-07-2005, 05:18 PM   #9 (permalink)
 
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Re: cs_interpak

The other night I came on and a bunch of custom maps I never played before came on, one after the other and interpak one was one of them.

Finally I just switched to office or italy or something because every round we'd have to download maps and several people were getting restless about it. (Me included.)

I like to try new maps just not all of them one after the next.
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Old 11-08-2005, 04:16 AM   #10 (permalink)
 
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Re: cs_interpak

Quote:
Originally Posted by GhostintheShell
I like to try new maps just not all of them one after the next.
To be fair, there's a reason why the Available maps thread (in the SOP forum) is updated every time a new map is added to the server.

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Old 11-08-2005, 07:35 AM   #11 (permalink)
 
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Re: cs_interpak

Oh yes, I know about that thread.

I just thought something was odd with the map cycle, since the other night we were getting new map after new map in a row.
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Old 11-08-2005, 01:50 PM   #12 (permalink)
 
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Re: cs_interpak

Quote:
Originally Posted by GhostintheShell
I just thought something was odd with the map cycle, since the other night we were getting new map after new map in a row.
Hmmm... yeah that's a good point. When I add a bunch of new maps, they tend to get put on the end of the rotation in an effort to keep cs_ maps mixed in with de_ maps

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