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| Map Suggestions and Ideas Discuss new and old maps currently not on the server. |
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#17 (permalink) |
![]() ![]() ![]() ![]() Join Date: Jul 2005
Location: Bay Area, California
Posts: 2,237
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Re: cs_negociator
Only issue was rifle barrels out of vents. My PC sucks and I've never had frame issues on this map.
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. ![]() ![]() ![]() ![]() Serving the [4th Force Recon] since June 2007 [Game rules, announcements, and SOPs ][ Armed Assault ][ Counter-Strike Source ][ Call of Duty ] "The success of what we do depends upon people valuing the team over themselves."
- Wulfyn |
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#23 (permalink) |
![]() ![]() ![]() ![]() Join Date: Jul 2005
Location: Bay Area, California
Posts: 2,237
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Re: cs_negociator
oogely boogely?
__________________
. ![]() ![]() ![]() ![]() Serving the [4th Force Recon] since June 2007 [Game rules, announcements, and SOPs ][ Armed Assault ][ Counter-Strike Source ][ Call of Duty ] "The success of what we do depends upon people valuing the team over themselves."
- Wulfyn |
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#25 (permalink) |
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Join Date: Jul 2006
Posts: 527
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Re: cs_negociator
I believe that the author never bothered to compile the vis_leaves. A person with an average computer will encounter frames so poor he is rendered useless, regardless of his position in-game.
It is a cool map, but if you insist it returns, I humbly request de_abbaye_premium return as well =) -Aaron |
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#26 (permalink) | |
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Join Date: Mar 2005
Location: Michigan
Age: 31
Posts: 4,070
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Re: cs_negociator
Quote:
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#27 (permalink) | |
![]() ![]() ![]() Join Date: Jan 2005
Location: Montreal
Age: 30
Posts: 7,555
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Re: cs_negociator
Quote:
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#29 (permalink) |
![]() ![]() ![]() Join Date: Jan 2005
Location: Montreal
Age: 30
Posts: 7,555
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Re: cs_negociator
Just an update on this map. We played this a few times with a full server and the lag was so unbearable that everyone on the server felt it. Even those with superior systems. The map is just not optimized. I'll keep an eye out for a newer release.
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