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Discussion: Natural Selection / Natural Selection - General Discussion - New Announcement: "News Re: B6" - http://www.natural-selection.org/for...howtopic=84997 Originally Posted by Zunni Well, the time is finally upon us, time to deliver
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    Zek
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    New Announcement: "News Re: B6"

    http://www.natural-selection.org/for...howtopic=84997
    Quote Originally Posted by Zunni
    Well, the time is finally upon us, time to deliver some news about B6 that contains actual content from the build.

    While many balance issues are still being worked on, here are 4 changes that we are excited to be bringing to the Natural Selection fan-base.

    O 2 seperate and different sprites for parasited buildings and players.
    O _special removed regardless of settings
    O Knife knockback has been removed
    O Marines in Sensory Chamber range show up on scent of fear ( even if the alien doesn't have the Scent of Fear upgrade )

    As stated above, there are many other large scale changes that are still being worked on and balanced. As these items are finalized, I'll be sharing them with you.
    Finally a little news on the next massively oversized patch. Nothing major here, but they're all good fixes and it's nice that the entire changelog isn't one big question mark anymore.

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    Re: New Announcement: "News Re: B6"

    Thanks for sharing, Zek.

    Good stuff.
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    Darkilla: In short, NS is pretty much really fast chess. With guns. Apophis: I haven't seen anyone say that SM's are better than non-SMs. Nordbomber: This is THE first server I've seen where either side can comeback from out of seemingly nowhere with the right teamwork. en4rcment: I have NEVER experienced the type of gameplay that I have found here. Nightly I am amazed at the personalities and gaming talent. Zephyr: Apophis is clearly a highly sophisticated self-aware AI construct that runs on a highly modified toaster oven in Wyzcrak's basement.

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    Re: New Announcement: "News Re: B6"

    I wonder what _special is.

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    Re: New Announcement: "News Re: B6"

    "_special" goes back to TFC days, and it's a horrible, horrible hack that I've never mastered. :P

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    Zek
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    Re: New Announcement: "News Re: B6"

    _special is a nasty script exploit that was only blocked with mp_blockscripts before.

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    Re: New Announcement: "News Re: B6"

    No knife knockback? Now I really won't be able to solo a fade. =(
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    Re: New Announcement: "News Re: B6"

    Fortunately there's still hope for knifing an onos... as long as I'm the onos....
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    Darkilla: In short, NS is pretty much really fast chess. With guns. Apophis: I haven't seen anyone say that SM's are better than non-SMs. Nordbomber: This is THE first server I've seen where either side can comeback from out of seemingly nowhere with the right teamwork. en4rcment: I have NEVER experienced the type of gameplay that I have found here. Nightly I am amazed at the personalities and gaming talent. Zephyr: Apophis is clearly a highly sophisticated self-aware AI construct that runs on a highly modified toaster oven in Wyzcrak's basement.

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    Re: New Announcement: "News Re: B6"

    Won't need the marine parasite enhancer now looks like. I'll probably replace the new one with a copy of the SOF one anyway. I'm also going to go out on a limb and guess they're fixing the fade crouch hitboxes? Good.
    Last edited by HairyNevus; 11-09-2004 at 11:35 PM.
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    Re: New Announcement: "News Re: B6"

    Actually special isn't blocked by blockscripts, that's the irony in it. B6 is very interesting though, we're still trying to balance it out.

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    Zek
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    Re: New Announcement: "News Re: B6"

    Tell them that if they didn't insist on making groundbreaking patches with 500 changelog entries every single time, they wouldn't have to spend months just trying to get a semblance of balance

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    Re: New Announcement: "News Re: B6"

    I don't make the changes, I just bitch about them until Grendel harangues me into shutting up.

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