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| Natural Selection - General Discussion General Discussion for Natural Selection |
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#1 (permalink) |
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Join Date: Oct 2004
Location: Kingman AZ.
Age: 20
Posts: 1,445
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Nice model, all the way around...
Well i was talking about this model while playing NS, and was yelled at for spaming the mic, so ima post it here, just cuz its a bada$$ model...
http://www.natural-selection.org/for...howtopic=85177 http://65.75.137.180/yanai/nancy/ My fav... http://65.75.137.180/yanai/nancy/Render%2015.jpg http://65.75.137.180/yanai/nancy/Render%2017.jpg Why are they links? Just take a look, dont wana get into trouble, but this would be a nice ingame model... What i can show you is... ![]() ![]() Its about 180,000 polys... what does that mean? Well: Regular Marine = 1,135 Polys JetPacked Marine = 1,293 Polys Heavy Armor Marine = 1,211 Polys So, 180,000 would pretty much crash any normal computer...
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#2 (permalink) |
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Join Date: Aug 2004
Location: Cheyenne, Wyoming, USA
Age: 23
Posts: 189
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Re: Nice model, all the way around...
I refuse to believe that any military organization of any sort would leave anyone's midsection unarmored, in any way. :P
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--T3C[]-[]N0 []v[]UFF1N The vending machine originated in Egypt in 215 B.C. Learn somethin new everyday, dontcha? |
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#3 (permalink) | |
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Join Date: Oct 2004
Posts: 120
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Re: Nice model, all the way around...
Quote:
Basically, to put it in lamens terms, and to simplify it (you get the idea): Its a HL2 model made to run on the HL engine =D
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Prejudice sucks: Do not judge me by my past, for I have changed. DarkHunter == Blackjackel. |
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#4 (permalink) |
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Join Date: Oct 2004
Location: Kingman AZ.
Age: 20
Posts: 1,445
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Re: Nice model, all the way around...
Ya, theirs more polys in the upper part of the body than their is in all of NS... lol...
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